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From: Dr. D. K. <dav...@on...> - 2007-02-07 00:49:34
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If anyone is willing to take a look over the web site at http://chessdb.sourceforge.net/ I would be interested in comments. The information displayed to everyone will *not* be the same. These features *should* be working on the web site, but since others are always better at finding mistakes, I'd be interested to hear, especially for those using Swedish or Spanish. The following should be happening: 1) Those with browser preference of English (en) should see English web pages. 2) Those with preference for any of the Spanish variations (Spanish/Mexico for example) should see a few bits of the site in Spanish. 3) Those with preferences of Swedish should see part of the site in Swedish. 4) The game displayed on the front page should reflect the country where your browser preferences indicate. So Swedish users should see a game of Adderson (Swedish) vs Jussupow, English (en-gb) of Short vs Nunn (both English). The game on the front page should reflect a few more local preferences other than just Swedish, Spanish and English. 5) Those with browser preferneces of American Englsih should see a game with Bobby Fischer (American). 6) Those with browser preferences that exclude Spanish, Swedish and English should see English. 7) On pages available in more than one language, there should be some flag of the supported countries which you can click on. If anyone would be intersted in translating at least the homepage into another language, please let me know. Of couse getting the whole web site in all langagues supported by ChessDB would be an ideal, but that is unlikly to happen unless professional translators are paid, which would be expensive. But hopefully a few of you can be persuaged to translate at least the homepage. If so, drop me an email to let me know *before* doing it, as it would be a waste of resources for two people to translate the same page into the same language. I am working on removing virtually all bits of code which are hardcoded English. Some are simple, otherrs will need a re-write, as some parts can't easily be changed to another language. Any new code added can be translated. Korean support will be added, but there are some issues I need to resolve for that to work properly. I would like to say a big thank you to all the translators (Oscar Arturo Ross Gurrola, Spanish web site), Hans Eriksson (Swedish web site and the program), Jean-Renaud Seret (French in the program), Seongmo Yoon (Korean in the program), Wolfgang de Cauter (German in the program). |
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From: Dr. D. K. <dav...@on...> - 2007-02-06 23:47:40
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Michal Rudolf wrote: > I promised to sent a list of Scid bugs. I could not find my notes, so here is > (incomplete) list: > > Bugs > 1. Go to any move. Go one move back. Add a comment, let's say "Good move". > Make a move, choose "Add New Variation". The comment will be repeated. > > 2. Open any game via Finder. In Recent files, paths contain /./ making it > possible to have the same file listed twice. > > 3. Header search. 'Defaults' does not reset 'Side to move' > > 4. Edit any game (add variation or comment). Open ECO Browser and click on any > line. It will replace your game without asking. Compare it to (correct) Tree > clicking behavior. > > > Possible improvements (perhaps not bugs, but awkward) > 5. Empty variations are not deleted when last move is deleted) > > 6. It is possible to add NAG before the first move of the game/variation. For > variations, it is not even visible. > > 7. When file from Recent files list is no longer available, it is not removed > from the list. > > Other items are mostly feature requests, so I omitted them for now. > Thank you for those. I'll look at addressing at least some of these as soon as I have finished the support from downloading the games from ICC & FICS. (In fact, it is not just me working on this, as another developer, Warren Lewis is helping in this. I've not looked at the code, so can't say for sure, but some of those bugs would on the face of it be quite easy to fix. dave k |
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From: Michal R. <mr...@kd...> - 2007-02-06 23:22:06
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I promised to sent a list of Scid bugs. I could not find my notes, so here is (incomplete) list: Bugs 1. Go to any move. Go one move back. Add a comment, let's say "Good move". Make a move, choose "Add New Variation". The comment will be repeated. 2. Open any game via Finder. In Recent files, paths contain /./ making it possible to have the same file listed twice. 3. Header search. 'Defaults' does not reset 'Side to move' 4. Edit any game (add variation or comment). Open ECO Browser and click on any line. It will replace your game without asking. Compare it to (correct) Tree clicking behavior. Possible improvements (perhaps not bugs, but awkward) 5. Empty variations are not deleted when last move is deleted) 6. It is possible to add NAG before the first move of the game/variation. For variations, it is not even visible. 7. When file from Recent files list is no longer available, it is not removed from the list. Other items are mostly feature requests, so I omitted them for now. -- Michal Rudolf |
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From: Dr. D. K. <dav...@on...> - 2007-02-04 22:38:44
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Bruno Costacurta wrote: > Hi to all, > I'm a newcomer to SCID and not able to simply save / retrieve games... > > I did > 1) New->scid database.. OK > 2) enter few moves on the chessboard using mouse > 3) Game->Save:add new game.. OK > > Cannot imagine something more simple and logic > but as I quit / restart SCID / open my SCID database there is no games at all. > So how to really save games under SCID ?!? > > Thanks, > Bruno Very odd, as you are doing it right. At the bottom is should say Datebase 1: YourDatabasName File all/xxx where xxx is the number of games in the database. Make sure that is at least one. If it says "Filter no games" then you have obviously not saved it right. |
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From: Dr. D. K. <dav...@on...> - 2007-02-03 00:45:22
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Michal Rudolf wrote: > I have a list of (mostly old) bugs in Scid. > > Are you interested in it? What is the most suitable way of reporting bugs? Hi, Yes, I am very interested to see them, but an email to me, or the list will be fine. |
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From: Michal R. <mr...@kd...> - 2007-02-03 00:14:21
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I have a list of (mostly old) bugs in Scid. Are you interested in it? What is the most suitable way of reporting bugs? -- Michal Rudolf |
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From: Richard & H. D. <ri...@di...> - 2007-01-31 18:56:43
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Hi David, Thanks for your reply on my logo.It was a shame my mail last week didn't = get to you.Never mind & if you had a need of a secondary graphic you are = most welcome to use it. The chosen graphic looks fine on the startup page however. I hope you are receiving translating help etc (I am not fluent in other = languages so can't offer much help with that) and any other help with = development f the program. So far I confess to not using chessDB much, and I really should use it = to see what it's features are and how useful it can be (I mostly use = Fritz9 & Winboard). Best wishes, Richard |
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From: Dr. D. K. <dav...@on...> - 2007-01-31 17:48:28
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Richard & Hilary Dickinson wrote: > Hi, > I sent a post with a logo I did last week & as I have had no reply, I > am resending this! The copy is; > Hi David > > Please see my attached ChessDB logo. > See what you think-hope you like it, > > Best wishes > > Richard > again I hope you can consider the logo (I attach it again) and I look > forward to hearing from you and having this message posted on the list! > > Best Wishes, > Richard Sorry Richard but I did not see the email. In fact, after checking, I do note appear to have received it. There was a professional graphics artist, James Mossop who agreed to do it for nothing. Eveyone liked it a lot so I agreed to use it. Sorry, but had I seen it earlier I would have asked the opions of others, but I don't wish to change again. Here is a screen shot showing the starup window, with the logo at top. http://chessdb.sourceforge.net/Screenshot-Toplevel-2.png |
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From: Warren L. <war...@mi...> - 2007-01-26 23:23:10
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che...@li... wrote: > --------------------------------------------- > > Message: 1 > Date: Thu, 25 Jan 2007 22:31:41 +0000 > From: "Dr. David Kirkby" <dav...@on...> > Subject: [Chessdb-users] logos for ChessDB > To: ChessDB Users <che...@li...> > Message-ID: <45B...@on...> > Content-Type: text/plain; charset=us-ascii; format=flowed > > I've been sent a few ideas for logos. Interested in thought on any of > these. Can anyone else do better? The case of the text is wrong on some, > but that can be corrected. > > 1) No chess board on this one. But I gather one could be added as a > background. > http://chessdb.sourceforge.net//logos/Logo_01.png > > 2) Some 3D effect colour text on what I had > http://chessdb.sourceforge.net//logos/chessdb-2.gif > > 3) 3D red text > http://chessdb.sourceforge.net//logos/chessdb.gif > > > 4) A collection of 5. Call the top one 4a and the bottom one 4e. > http://chessdb.sourceforge.net//logos/chessdb_jacb.gif > > > > The first one looks great! It gets my vote. cheers - Warren |
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From: Dr. D. K. <dav...@on...> - 2007-01-26 23:09:50
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Michal Rudolf wrote: > Oscar Arturo Ross Gurrola, czwartek, 25 stycznia 2007 23:42: > > >>Number one is my favorite, looks very professional. With a board background, >>kind of like a watermark, it'll look even better. I give 2nd. place to logo >>number 2. > > > Agreed. First one looks professional. It was done by a professional designer (James Mossop of http://www.fridg.co.uk/ ) Which is why I guess it looks like it !! He is making some changes to it and asks me to pass on his thanks for the complements. It seems to be everyone favourite. |
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From: Jean-Renaud S. <tit...@fr...> - 2007-01-26 09:09:17
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Dr. David Kirkby a écrit : > I've been sent a few ideas for logos. Interested in thought on any of > these. Can anyone else do better? The case of the text is wrong on some, > but that can be corrected. > > 1) No chess board on this one. But I gather one could be added as a > background. > http://chessdb.sourceforge.net//logos/Logo_01.png > > 2) Some 3D effect colour text on what I had > http://chessdb.sourceforge.net//logos/chessdb-2.gif > > 3) 3D red text > http://chessdb.sourceforge.net//logos/chessdb.gif > > > 4) A collection of 5. Call the top one 4a and the bottom one 4e. > http://chessdb.sourceforge.net//logos/chessdb_jacb.gif > Personaly, I do like the second one. It's a wink of an eye to the recent world championship. But not everybody may understand. And in the next future maybe people will forget. So, the first one is probably the best suited and more professional. JR. |
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From: Allen F. <al....@gm...> - 2007-01-26 01:00:50
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Dr. David Kirkby wrote: > I've been sent a few ideas for logos. Interested in thought on any of > these. Can anyone else do better? The case of the text is wrong on some, > but that can be corrected. > > 1) No chess board on this one. But I gather one could be added as a > background. > http://chessdb.sourceforge.net//logos/Logo_01.png > > 2) Some 3D effect colour text on what I had > http://chessdb.sourceforge.net//logos/chessdb-2.gif > > 3) 3D red text > http://chessdb.sourceforge.net//logos/chessdb.gif > > > 4) A collection of 5. Call the top one 4a and the bottom one 4e. > http://chessdb.sourceforge.net//logos/chessdb_jacb.gif If we are voting, #1 grabs me. My why is it seems more scalable and more merchandise worthy (people just love hats, t-shirts and mugs!). The colors of it may be the only thing that might need changing, but since I don't know to what and the current colors are nice I'll leave that alone. Thanks for a look! Allen -- Allen Farley al.farley[at]gmail.com Linux User #437334 |
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From: Michal R. <mr...@kd...> - 2007-01-25 22:44:32
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Oscar Arturo Ross Gurrola, czwartek, 25 stycznia 2007 23:42: >Number one is my favorite, looks very professional. With a board background, >kind of like a watermark, it'll look even better. I give 2nd. place to logo >number 2. Agreed. First one looks professional. If we talk about graphics, perhaps somebody graphically capable can improve piece graphics? For now, you can see some white dots on piece outlines, specially on dark squares. -- Michal Rudolf |
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From: Jeremy W. <jw...@co...> - 2007-01-25 22:42:46
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I have just as close to 0 artistic skill as you can imagine, so please feel free to take my comments with a grain of salt. But I thought you might like some feedback, so you don't feel it's only crickets out there. > 1) No chess board on this one. But I gather one could be added as a > background. > http://chessdb.sourceforge.net//logos/Logo_01.png I found that striking; it might be interesting to see it with a board, but I fear it would muddy it. I didn't really feel that any of the font choices in the next set of proposals cried out to me as clearly better, although I do like the basic design still. If it was my call, I'd go with #1 as it is, but I think you've got a lot of good choices available. Cheers, Jeremy |
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From: Oscar A. R. G. <osc...@ho...> - 2007-01-25 22:42:13
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Dr. David Kirkby wrote: >I've been sent a few ideas for logos. Interested in thought on any of >these. Can anyone else do better? The case of the text is wrong on some, >but that can be corrected. > >1) No chess board on this one. But I gather one could be added as a >background. >http://chessdb.sourceforge.net//logos/Logo_01.png > >2) Some 3D effect colour text on what I had >http://chessdb.sourceforge.net//logos/chessdb-2.gif > >3) 3D red text >http://chessdb.sourceforge.net//logos/chessdb.gif > > >4) A collection of 5. Call the top one 4a and the bottom one 4e. >http://chessdb.sourceforge.net//logos/chessdb_jacb.gif > Number one is my favorite, looks very professional. With a board background, kind of like a watermark, it'll look even better. I give 2nd. place to logo number 2. Regards, Oscar _________________________________________________________________ Windows Live Spaces en Prodigy/MSN: Tu espacio en la red http://spaces.live.com |
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From: Dr. D. K. <dav...@on...> - 2007-01-25 22:32:00
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I've been sent a few ideas for logos. Interested in thought on any of these. Can anyone else do better? The case of the text is wrong on some, but that can be corrected. 1) No chess board on this one. But I gather one could be added as a background. http://chessdb.sourceforge.net//logos/Logo_01.png 2) Some 3D effect colour text on what I had http://chessdb.sourceforge.net//logos/chessdb-2.gif 3) 3D red text http://chessdb.sourceforge.net//logos/chessdb.gif 4) A collection of 5. Call the top one 4a and the bottom one 4e. http://chessdb.sourceforge.net//logos/chessdb_jacb.gif |
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From: Dr. D. K. <dav...@on...> - 2007-01-25 12:34:15
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Oscar Arturo Ross Gurrola wrote: >> I would not be sure that is the reason. Perhaps you have some very >> strong players!! Perhaps a variable is overflowing. >> > > It could happen, but a type long variable is 32 bits (at least in my > FreeBSD system), thus being able to count up to 2,147,483,648 (2^31) in > its signed form. Now that's a really big number of lines for a PGN file. > The ICOfy file has a 74,886,368 lines; so, roughly, a file that could > overflow a type long counter would have to be 28 times as big as the > ICOfy PGN, making it around 67GB size. Not impossible, but very > unlikely. Unless, of course someone concatenates ICOfy with itself 27 > times, just for the sake of it :) But to calculate the average ELO value of players, one would need to handle numbers up to the number of players times the average rating - the number of lines in the file does not enter into the equation at all. Assume your file had 3 million games, which might have an average ELO of about 2000 per player. To find the real average ELO of all the players in 3 million games you would need 2 x 3,000,000 x 2000 = 6 x 10^9, which would overflow a long almost three times, as that is little over 2 x 10^9. So I believe an overflow is possible with type long. I have not looked at the source to see how an average is calculated, but if does by simply adding all the ELO ratings and then dividing by the number of ELO ratings, it would go wrong quite easily. If possible I will change it to a long long. > Agreed, and that's actually what I intended to do. But, for example, I > own Chess Assistant 8.1 for windows and it's main database is also 3 > million games; so ICOfy + ChessDB can't be worse :) I don't have the chess assistant games, so I'm a bit stuck with what I can download free. > Talking about database quality, what's your evaluation of 'junkbase' > (appears in the 'links' section of the website) Does it honor it's name > or is it a worthy download? It is worth downloading, but there sure are a lot of junk games in it. The version I have, which is not exactly the same as downloaded (I found 27,000 duplicates if assuming a duplicate if only the moves were the same). There are 1.9 million games with ELOs of 2200 or more, so worth having I feel. I might consider creating a database of games where both are rated 2200+ (or a bit more ???) and sticking it on the sourceforge site. |
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From: Oscar A. R. G. <osc...@ho...> - 2007-01-25 04:06:51
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Dr. David Kirkby wrote: >From: "Dr. David Kirkby" <dav...@on...> >To: Oscar Arturo Ross Gurrola <osc...@ho...> >CC: che...@li... >Subject: Re: [Chessdb-users] Problems on FreeBSD >>>> >>>>IBASE13.pgn:12194000: Warning: rating too large: 22241 >>>>IBASE13.pgn:27050361: Warning: rating too large: 23341 >>>>IBASE13.pgn:53554588: Warning: rating too large: 21335 >>>>IBASE13.pgn:53557375: Warning: rating too large: 18455 >>> <snip> > >You could verify the ELO ratings are stupid on those lines. It may be >another reason, such as a variable overflowing Someone has pointed out to >me a variable of type 'long' is used in some place and that overflows with >a lot of games. I've not verified this, but it makes sense. I'll change to >a long long which will handle much larger number without problem. I had already done it in the individual PGN files, before concatenating. I waited to get home and verify it in the large PGN file. All the above warnings refer to absurd values in ELO tags: <screen output> [oscar@rigel ~/tmp]$ grep -n 22241 IBASE13.pgn 12194000:[WhiteElo "22241"] [oscar@rigel ~/tmp]$ grep -n 23341 IBASE13.pgn 27050361:[BlackElo "23341"] [oscar@rigel ~/tmp]$ grep -n 21335 IBASE13.pgn 53554588:[BlackElo "21335"] [oscar@rigel ~/tmp]$ grep -n 18455 IBASE13.pgn 53557375:[WhiteElo "18455"] </screen output> Note how the line numbers match exactly. I'll correct those ones with sed (1) and reimport. <snip> > >>Indeed. Plus those errors are expected and product of a correct behavior >>of the tool (the ELO values). > >I would not be sure that is the reason. Perhaps you have some very strong >players!! Perhaps a variable is overflowing. > It could happen, but a type long variable is 32 bits (at least in my FreeBSD system), thus being able to count up to 2,147,483,648 (2^31) in its signed form. Now that's a really big number of lines for a PGN file. The ICOfy file has a 74,886,368 lines; so, roughly, a file that could overflow a type long counter would have to be 28 times as big as the ICOfy PGN, making it around 67GB size. Not impossible, but very unlikely. Unless, of course someone concatenates ICOfy with itself 27 times, just for the sake of it :) Then again, a type long long, even in it's signed variety, can go up to 922,337,203,685,477,580 games so, for another 32 bits in just one counter variable you put that limit where noone will even come close.... <snip> > >Good. I'm not sure how high quality that database is though. I have a very >large one and it consists of some pretty poor games played by players I >have never heard of. I might be tempted to filter then by ELO and find only >the games were both are rated 2200 or whatever, and use that as your >reference database. My guess is that with 3 million games, the quality >might not be too high. > Agreed, and that's actually what I intended to do. But, for example, I own Chess Assistant 8.1 for windows and it's main database is also 3 million games; so ICOfy + ChessDB can't be worse :) Talking about database quality, what's your evaluation of 'junkbase' (appears in the 'links' section of the website) Does it honor it's name or is it a worthy download? Kind regards, Oscar Ross _________________________________________________________________ El mejor destino, con los mejores contenidos http://www.prodigy.msn.com |
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From: Dr. D. K. <dav...@on...> - 2007-01-24 23:43:53
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Oscar Arturo Ross Gurrola wrote: >>> IBASE13.pgn:12194000: Warning: rating too large: 22241 >>> IBASE13.pgn:27050361: Warning: rating too large: 23341 >>> IBASE13.pgn:53554588: Warning: rating too large: 21335 >>> IBASE13.pgn:53557375: Warning: rating too large: 18455 >> >> >> >> I know the cause of that one and will fix it before the next release. >=20 >=20 > Those warnings are not a problem I believe, simply pgnparse read a=20 > '[WhiteELO]' or '[BlackELO]' tag with stratospheric values; from the=20 > source code, I know that it sets this values to 4000 before adding the=20 > game to the DB. You could verify the ELO ratings are stupid on those lines. It may be=20 another reason, such as a variable overflowing Someone has pointed out=20 to me a variable of type 'long' is used in some place and that overflows=20 with a lot of games. I've not verified this, but it makes sense. I'll=20 change to a long long which will handle much larger number without proble= m. > Indeed. Plus those errors are expected and product of a correct behavio= r=20 > of the tool (the ELO values). I would not be sure that is the reason. Perhaps you have some very=20 strong players!! Perhaps a variable is overflowing. >> >> > What to do now? Should we leave it at that ? >> >> Yes. think you have found the problem. >=20 >=20 > Great! :) Now at last I can finally enjoy a nice program with a high=20 > quality database in my favorite OS Good. I'm not sure how high quality that database is though. I have a=20 very large one and it consists of some pretty poor games played by=20 players I have never heard of. I might be tempted to filter then by ELO=20 and find only the games were both are rated 2200 or whatever, and use=20 that as your reference database. My guess is that with 3 million games,=20 the quality might not be too high. > Thanks again! > Oscar Ross >=20 > _________________________________________________________________ > Crea tu propia p=E1gina de enrada con todo lo que te gusta http://live.= com >=20 >=20 |
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From: Oscar A. R. G. <osc...@ho...> - 2007-01-24 22:23:35
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Dr. David Kirkby wrote: >From: "Dr. David Kirkby" <dav...@on...> >To: Oscar Arturo Ross Gurrola <osc...@ho...> >CC: ChessDB Users <che...@li...> >Subject: Re: [Chessdb-users] Problems on FreeBSD >Date: Wed, 24 Jan 2007 20:52:03 +0000 > <snip> >> >>IBASE13.pgn:12194000: Warning: rating too large: 22241 >>IBASE13.pgn:27050361: Warning: rating too large: 23341 >>IBASE13.pgn:53554588: Warning: rating too large: 21335 >>IBASE13.pgn:53557375: Warning: rating too large: 18455 > > >I know the cause of that one and will fix it before the next release. Those warnings are not a problem I believe, simply pgnparse read a '[WhiteELO]' or '[BlackELO]' tag with stratospheric values; from the source code, I know that it sets this values to 4000 before adding the game to the DB. >> >>Database `IBASE13': 3339910 games, 297637 players, 60776 events, 35976 >>sites. >>There were 4 errors or warnings; examine the file "IBASE13.err" > >pretty insignificant in over 3 million games. > Indeed. Plus those errors are expected and product of a correct behavior of the tool (the ELO values). > > > What to do now? Should we leave it at that ? > >Yes. think you have found the problem. Great! :) Now at last I can finally enjoy a nice program with a high quality database in my favorite OS Thanks again! Oscar Ross _________________________________________________________________ Crea tu propia página de enrada con todo lo que te gusta http://live.com |
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From: Dr. D. K. <dav...@on...> - 2007-01-24 20:52:32
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Oscar Arturo Ross Gurrola wrote: > Did some more testing. Here are the results: > > ChessDB 3.6.9 on FreeBSD-6.2-RELEASE i386 gcc version 3.4.6 [FreeBSD] > 20060305 > > Runs with test.pgn > > OPTIMIZATION ERRORS > -------------------------------------------------------------- > -O4 45 errors > -O3 45 errors > -O2 65 errors > -O1 NO ERRORS > No optimization NO ERRORS OK, that makes some sense. It is rather silly to put anything more that -O2 in a Makefile, so I think I'll remove that. The gains from -O2 to -O4 are going to be modest at best. I'd rather someone tweak the compiler flags to give more optimisantion if they wish. In fact, I'd be tempted to drop it to -O. > IBASE13.pgn:12194000: Warning: rating too large: 22241 > IBASE13.pgn:27050361: Warning: rating too large: 23341 > IBASE13.pgn:53554588: Warning: rating too large: 21335 > IBASE13.pgn:53557375: Warning: rating too large: 18455 I know the cause of that one and will fix it before the next release. > Database `IBASE13': 3339910 games, 297637 players, 60776 events, 35976 > sites. > There were 4 errors or warnings; examine the file "IBASE13.err" pretty insignificant in over 3 million games. > What to do now? Should we leave it at that ? Yes. think you have found the problem. |
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From: Dr. D. K. <dav...@on...> - 2007-01-24 19:32:23
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Warren Lewis wrote:
> Hi,
>
> I have added the network proxy code to a copy of the 3.6.12-beta-1.
Great
> All
> that is left is to add the translatable items? What is the process for
> this?
Basically instead of
text="Proxy servers IP"
text="Proxy servers Port"
use:
text=[ tr ProxyIP ]
text=[ tr ProxyPort ]
then create a file with:
translate E ProxyIP {IP address of Proxy server}
translate E ProxyPort {Port of proxy server}
Items on the menu such as Tools, Options, Window, File etc need a
slghtly different treatment, as they display a line of text at the
bottom of the main window too. That can be a bit lot longer - 6 or so words
If you know any other language, the create a file
french.txt or whatever and do the same in there.
I'll then integrate them into the main language files (tcl/lang/*.tcl).
It needs to be done in every language file, whether or not you have a
translation. But I have automated scripts for this, so there is no point
you doing it.
> And how would you like for me to get you the code changes? Do you
> want diffs or do you want whole files?
I guess whole files might be better, as I could test simply by
substition. If you can put as much as possilble in specific files,
rather than use common ones, that is good. tcl/menu.tcl will need
changing. I would like to keep to Scid's use of procedures having the
menu structure of
::tools::whatever_under_tools_menu.
> I did not add the delay support
> because as you said there is a slight delay due
> to the processing that occurs after each pgn file is downloaded.
OK. I can add a delay if I feel it is necessary.
> I think the current TWIC Download dialog is too busy.
Yes, agreed.
> Maybe it would be
> a good idea to move most
> of those options to the options menu under say a TWIC Download
> Options... item with its own dialog?
I've been thinking about adding support to download the games of
specific players from ICC or FICS. So a better solution might be to
change the main menu under tools to simply "Download games" and then
have a sub-menu where one selects "TWIC" "ICC" or "FICS".
Since both the TWIC downloads and the code to check the version of the
sofware use HTTP, if a proxy server is neded for one, it will do the
other too.
So it might be better to have "Downloads" menu on the Options menu where
oen sets details of the proxy server, ICC & FICS usernames, passwords
and ports etc.
> Then we could include the proxy stuff there, since it is only important
> TWIC Downloads at this time.
No, that is not true, as it is needed to check the software revision too
and would be for FICS and ICC, although I'm not sure if that would use a
different server.
> Also, it might be nice to add a feature such that you can add the games
> directly to the currently
> opened one or to any database that you name on the dialog? Any thoughts?
Yes. That sounds like an alful lot of work, but sure, it would be nice.
I am going to drop the idea of automatic downloads though. I will stick
to people pressing a button, so it can't impact any servers.
> You want me to make this
> change and send it to you?
Sure. You could email it to me, or I also have an uplaod facilty on a
web site:
http://www.althorne.org/php/
The files will appear here:
http://www.althorne.org/up/
but for security reasons, once a file is uploaded, it can't be read,
even by the person who uploaded it. It's a fairly common occurance for
someone to upload things like .exe's, telnet shells, porn and all manner
of other things that I don't want them. So security is tight on that,
but it can be used for large uploads.
> cheers - Warren
>
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From: Oscar A. R. G. <osc...@ho...> - 2007-01-24 19:19:18
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Did some more testing. Here are the results: ChessDB 3.6.9 on FreeBSD-6.2-RELEASE i386 gcc version 3.4.6 [FreeBSD] 20060305 Runs with test.pgn OPTIMIZATION ERRORS -------------------------------------------------------------- -O4 45 errors -O3 45 errors -O2 65 errors -O1 NO ERRORS No optimization NO ERRORS Test run with ICOfy pgn file --------------------------------- [oscar@rigel ~/tmp]$ pgnchessdb IBASE13.pgn Converting file IBASE13.pgn to ChessDB database IBASE13: Errors/warnings will be written to IBASE13.err. [0% 10 20 30 40 50 60 70 80 90 100] [..................................................] Database `IBASE13': 3339910 games, 297637 players, 60776 events, 35976 sites. There were 4 errors or warnings; examine the file "IBASE13.err" [oscar@rigel ~/tmp]$ cat IBASE13.err IBASE13.pgn:12194000: Warning: rating too large: 22241 IBASE13.pgn:27050361: Warning: rating too large: 23341 IBASE13.pgn:53554588: Warning: rating too large: 21335 IBASE13.pgn:53557375: Warning: rating too large: 18455 ****************************************************************************** ChessDB 3.6.12 beta 1 on FreeBSD-6.2-RELEASE i386 gcc version 3.4.6 [FreeBSD] 20060305 Runs with test.pgn OPTIMIZATION ERRORS ------------------------------------------------------------ -O4 45 errors -O3 45 errors -O2 65 errors -O1 NO ERRORS No optimization NO ERRORS Test run with ICOfy pgn file ---------------------------------- [oscar@rigel ~/tmp]$ pgnchessdb IBASE13.pgn Converting file IBASE13.pgn to ChessDB database IBASE13: Errors/warnings will be written to IBASE13.err. [0% 10 20 30 40 50 60 70 80 90 100] [..................................................] Database `IBASE13': 3339910 games, 297637 players, 60776 events, 35976 sites. There were 4 errors or warnings; examine the file "IBASE13.err" [oscar@rigel ~/tmp]$ cat IBASE13.err IBASE13.pgn:12194000: Warning: rating too large: 22241 IBASE13.pgn:27050361: Warning: rating too large: 23341 IBASE13.pgn:53554588: Warning: rating too large: 21335 IBASE13.pgn:53557375: Warning: rating too large: 18455 ****************************************************************************** What to do now? Should we leave it at that ? Regards, Oscar Ross _________________________________________________________________ Windows Live Spaces en Prodigy/MSN Spaces: Crea tu propio espacio. http://spaces.live.com |
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From: Warren L. <war...@mi...> - 2007-01-24 18:41:41
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Dr. David Kirkby wrote: > war...@mi... wrote: >> Hi, >> >> Great Work!!...thanks for picking up the gauntlet and taking over >> support of this wonderful open >> source project! >> >> I downloaded and built the 3.6.12-beta-1 on Mandriva 2007. A few >> comments: >> >> 1. When you hit cancel from the TWIC download page it closes the >> window, but, the menu still seems to think the >> window is still open. Also maybe for consistency the button >> should be "Close" instead of "Cancel". > > Yes, I was aware of that one. I'll have to work out how to turn that > bit off on the menu. > >> 2. Please add proxy support to the download. Some of us unfornately >> are not directly connected to the >> outside world and must go through a proxy. The http::config >> function supports setting up proxy information. >> I suppose an additional options section on the options menu with >> the proxy information would hit >> the sweet spot. > > I have a problem in that I can't test anything like that. > >> 3. An option to add a delay or random delay between hits to the TWIC >> site might be a friendly thing to do, especially if someone is >> attempting to get a large number of them. I think wget and lftp have >> those options. > > OK, good idea, although in practice, there will be some delay anyway, > as the files have to be unzipped, a database is created, then the > database is merged to create a bigger one. This is not a particularly > time-efficient way of doing it, as creating a large PGN first would be > better, but that hangs take a lot of time at the end, as it takes a > lot more time to create a large database than it does to append a > small one onto the end of a large one. > >> I haven't done much else but, do some database maintenance and some >> tournament and player searches so >> my testing was not complete...but, everything I tried work as I >> expect except for the things noted above. I will >> do some more stuff this evening an report my findings tomorrow. >> >> cheers - Warren >> >> P.S. If you would like I can try to work up a patch for the proxy and >> delay support. Just let me know. > > If you could, it would be nice, as I have no way to test it myself. > > Hi, I have added the network proxy code to a copy of the 3.6.12-beta-1. All that is left is to add the translatable items? What is the process for this? And how would you like for me to get you the code changes? Do you want diffs or do you want whole files? I did not add the delay support because as you said there is a slight delay due to the processing that occurs after each pgn file is downloaded. I think the current TWIC Download dialog is too busy. Maybe it would be a good idea to move most of those options to the options menu under say a TWIC Download Options... item with its own dialog? Then we could include the proxy stuff there, since it is only important TWIC Downloads at this time. Also, it might be nice to add a feature such that you can add the games directly to the currently opened one or to any database that you name on the dialog? Any thoughts? You want me to make this change and send it to you? cheers - Warren |
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From: Dr. D. K. <dav...@on...> - 2007-01-24 17:17:15
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Oscar Arturo Ross Gurrola wrote: > Dear Dr. Kirkby, > Thank you very much for your prompt reply. No problem. > Please let me say that I'm > willing to help in trying to diagnose and solve this problem; Great. > I'll build > binaries with debugging info and see what I can get. Regarding access to > a FreeBSD box I can setup one (albeit not a big, powerful one) and > connect it to my ADSL link so that it's accesible from the internet. > Please let me know what you think about this. Yes, it would be useful. Perhaps you can email me details by *private email*. I have a fixed IP address here (213.78.42.15) and have SSH set up. You might want to limit access via a firewall. I did that for someone else recently here - I run a Sun. I could set up FreeBSD, but it would have to be on Sun SPARC, as I have no x86 PCs I could use. There are no doubt a lot of differences between the SPARC and x86 code for FreeBSD. > I'm afraid that e-mailing you the ICOfy PGN files is impossible since > they're too big: Yes I know, but I do have them here. There were a few errors when converting some large PGNs recently from TWIC, but only a very small fraction of the games. Illegal castling in one game for example. |