[CEDET-devel] EDE not recognizing my target
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From: Nathan H?s. <ce...@lo...> - 2006-07-21 09:06:35
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Hello together, I have a autotoolset project I want to use ede with (I am managing =20 the Makefile.am/configure.in myself and I am not setting up an project =20 file). On one if my projects, it works (so far). In another project, =20 it does not recognize the target (the target does not show up on the =20 speedbar). Below is the Makefile.am containing the target, I tried =20 changing some things to figure out what the problem is, no success. =20 Any Idea what the problem could be? Thanks! Nathan The Makefile.am: #if dedonly #lib_LTLIBRARIES =3D liblgeded.la #endif #if !dedonly lib_LTLIBRARIES =3D liblge.la #endif #liblgeded_la_SOURCES =3D Log/Log.cpp Math/Math.cpp Timer/Timer.cpp =20 Network/Network.cc Network/Connection.cc File/File.cpp =20 Math/Polygon.cpp Physic/Physic.cpp Physic/Body.cpp Math/Quadtree.cpp =20 Math/QuadtreeObject.cpp Physic/Bullet.cpp Math/ArithmeticCoder.cc =20 Network/Serializeble.cc Network/RelMsgHelper.cc #liblgeded_la_LIBADD =3D @LIBS@ liblge_la_SOURCES =3D Graphic2D/BasicPic.cpp Graphic2D/CreateTexture.cpp =20 Graphic2D/DrawAble.cpp Graphic2D/Komp.cpp =20 Graphic2D/LonelyGraphic2D.cpp Graphic2D/Particle.cpp =20 Graphic2D/PixelBuffer.cpp Graphic2D/Sprite.cpp Graphic2D/Font.cpp =20 Widgets/Button.cpp Widgets/Widgets.cpp Widgets/KeyCatcher.cpp =20 Widgets/SlideBar.cpp Widgets/CheckBox.cpp Widgets/TextBox.cpp =20 Input/Interface.cpp Input/LonelyInput.cpp Input/Demo.cpp =20 Input/KeyDef.cpp Log/Log.cpp Math/Math.cpp Sound/LonelySound.cpp =20 Sound/Player.cpp Timer/Timer.cpp Network/Network.cc =20 Network/Connection.cc Network/RelMsgHelper.cc File/File.cpp =20 Math/Polygon.cpp Physic/Physic.cpp Physic/Body.cpp Math/Quadtree.cpp =20 Math/QuadtreeObject.cpp Graphic2D/GLPrimitive.cpp Physic/Bullet.cpp =20 Graphic2D/LightSource.cpp Math/ArithmeticCoder.cc =20 Network/Serializeble.cc liblge_la_LIBADD =3D @X_LIBS@ @GL_LIBS@ @GLU_LIBS@ @PNG_LIBS@ @LIBS@ INCLUDES =3D -Iheaders SUBDIRS =3D headers AM_CPPFLAGS =3D @X_CFLAGS@ @GL_CFLAGS@ @GLU_CFLAGS@ @PNG_CFLAGS@ =20 @COMPILE_OPT@ -Wall -fmessage-length=3D0 EXTRA_DIST =3D Graphic2D/LGraphics2DLinux.h =20 Graphic2D/LGraphics2DWin32.h Graphic2D/glext.h config.h |