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Cataclysmos Online / News: Recent posts

Client Update

Client fixes were made last night which are now in cvs - These should resolve the client crashes. Their have been changes to the config file so these need to be recopied from /data to the bin/release and bin/debug directories.

New dependancies package created.

The dependancies need to be extracted into your root cataclysmos directory. So in the directory that has /client /server you should also end up with /dependancies. The VC project has been updated to use the new path.

Posted by Tony H 2005-04-14

Website Live

New domain cataclysmos.org had been established.
Tikiwiki will be used for the website content managment system.
Homepage now redirects to cataclysmos.org.

Posted by Tony H 2005-03-23

Cataclysmos Startup

Cataclysmos is now in an early planning phase. We may not have much to show release wise in the near future as we are building the core foundations for the game

The developers will be initially evaluating engines to use within the game.
Ogre3d is likely to be used in the client for 3D graphics goodness along with the CEGUI library for gui components.
C++ will be the language used for the client.
FMOD is the likely sound engine.
For the server ICE (internet communications engine) is likely to be used as the middlware layer. ICE facilitates a language neutral interface layer so we may use C# for the server code.
MYSQL will be used as the server side data store.... read more

Posted by Tony H 2005-02-24
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