I've noticed that, when I use the Remover tool (or the undo button) to delete an Orlin gate, the ramp remains after it's gone, and must be removed manually with the Remover tool. A minor issue, but thought I should bring it to your attention.
This is the error I get in the console, if it helps:
[addons\cap\lua\entities\stargate_orlin\init.lua:353] attempt to call global 'validEntity' (a nil value)
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what do u to get this error? i havnt never get this error and global 'validEntity' (a nil value) looks like that u modified the file because validEntity is a spell mistake, i looked in my files and there is 'ValidEntity' and this cant be a global value. idk what have u do
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idk what u do, but for me works that fine, i never get this problem.
This is the error I get in the console, if it helps:
[addons\cap\lua\entities\stargate_orlin\init.lua:353] attempt to call global 'validEntity' (a nil value)
what do u to get this error? i havnt never get this error and global 'validEntity' (a nil value) looks like that u modified the file because validEntity is a spell mistake, i looked in my files and there is 'ValidEntity' and this cant be a global value. idk what have u do
ok i have looked in the svn files, there is the spell mistake, wait of my next update, then its fixed ;)
Yes, it's working now!