Canis Minor strives to create a battle engine for a strategic and fun to play computer game. The battles/fights in the game are turn based. All sets of rules are defined as part of the project. Players will be able to battle each other or an AI. At first the engine will be text-based 1vs1 fights. Later we will switch to a graphical engine.

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Languages

English

Intended Audience

End Users/Desktop

User Interface

Console/Terminal

Programming Language

Java

Related Categories

Java Turn Based Strategy Game

Registered

2013-11-19