#11 3dsmax exporter : bones fix + maxscript API + new GUI


The attached patch provides a max script interface so
that an export can be done by script instead of using
the user interface. The API is documented in a separate
text file. It was tested using 3DSMax 6 but should work
with older versions : the changes introduced are minimal.
The attached patch is against the CVS tree using the
tag release-0_9_1.

While implementing the export, we discovered that a
limitation was enforced on the type of objects
considered as bones. This limitation has been removed
because almost any type of object can be a bone.

A simplified user interface (a single dialog box) has
been implemented using the new API.

We found these modifications to greatly simplify the
export process and the acceptance of cal3d by artists
using 3DSMax.



  • Loic Dachary

    Loic Dachary - 2004-02-10

    maxscript export simplified GUI

  • Loic Dachary

    Loic Dachary - 2004-02-25

    Logged In: YES

    An updated version of this set of patches was commited to
    the CVS tree (as of 2004/02/25).

  • Loic Dachary

    Loic Dachary - 2004-02-25
    • status: open --> closed-accepted

Log in to post a comment.