no matter if i use max or maya exporter, the exported
cal3d model is simply not textured.
i've played around with using different texture files and
also the .cfg file but in vain.
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Maybe there is something wrong with the plug-in. I have
exported the xmf file and found that the material is set
to be zero in all of the submesh. I have no idea why this
happened. But I changed the material index by myself and
got the texture.
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