|
From: Dan P. <ba...@al...> - 2005-09-15 21:50:20
|
On Sep 15, J?r?me Cornet wrote: > pvr_list_finish(PVR_LIST_OP_POLY); // unfortunatly unavailable under > kosx... Actually it's not needed now. The newest code versions do it for you next time there's a list_begin or scene_end, if it hasn't been done. The rest of the code looks fine.... I wouldn't know exactly where to look next. What's the size of the texture you're loading? And can you post the whole C file so we can look for small things that might be missed? Kinda cool to see that someone is actually using KOSX for something :) |