Hi Robin, C-evo Distant Horizon stores its maps and saved games under a parent directory named c-evo-dh which is distinct from other types of C-evp that use C-evo as parent directory. They should therefore be separate.
Checked a few subfolders - yes, as I suspected, the Book numbers increment no matter which mod one is playing with - UNLESS they were saved in AppData\Roaming, where at least two of my games with dh2.9 (I know they were, because I renamed them to say they were 2.9) were saved in August 2025 (and where hundreds of my original C-evo games are). I guess 2.9 was meant to save there but more recent ones are in ...Local. No need to reply! It does mean that I can't keep nh and C-evo separate, despite your...
The email is automatically generated by Sourceforge. I have no idea how to change it. If you start a new game (say as a test) but do not save it, the version number is still incremented. That is possibly what happened between your 14 & 29. My versions 3.1, 3.2 & 3.3 should all be compatible. Best to try and keep any nh and original games separate!
Hi Robin, maybe subscribe to the topic?
The email advising of the new update doesn't include the warning about possible incompatibility. I guess it's automatic and can't be changed but it would be good to include the warning if you can. SourceForge Logo Find, Create, & Publish Open Source Software for free. Hi! You have an update available. Logo C-evo C-evo Distant Horizon; Empire Building Game Install-C-evo-dh-3.3-win64.exe Released on 2026-04-15 Download Latest Version I have noticed that some of the books that appear on the list tell...
Sorry; only just seen this. I may have to dig around a bit, as I've been playing far too much dh lately!
Update changelogs for 3.3
Allow latest end date up to AD 5,000
Allow choice of destination on Windows install
No longer suppress warnings about inlining
Allow optimisations above O1
Remove unused code
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Add Indians tribe file to copyright
Remove spec file
Fix crash in Negotiation when offering unit design
Update comment link to Lazarus bug 35720
Change Scrolling default to Slow (from Off)
Hi Robin, please email me the save game, or give a download link to it. (Not seen this issue myself) Cheers, Peter
Building Eiffel Tower after your Pyramids become obsolete ought to revive your Pyramids so that you can build army of slaves - but it doesn't in my latest game under latest download, 3.1 - "Book 56 35%100% beginner to show bonus tiles". (I wonder whether it was because the Pyramids was obsolete when I completed it; but it should not depend on that.) -- Robin https://civilization.fandom.com/wiki/User:Robin_Patterson [1] Links: [1] https://familypedia.wikia.org/wiki/User:Robin_Patterson
Update changelogs
Fix for Fedora Rawhide
Fix typo in spec file
Add rpm spec file
Add rpm spec file
Update changelogs for 3.2
Fix form ghosting in Qt
Mark launcher as executable
Change name in Desktop files from C-evo to C-evo-dh
Add launcher for Qt6
Add Desktop files for Qt6
Fix typo in comment
Update version number for 3.2
Hi Robin, sorry, there is no way to create or use maps without East/West wrapping. Either use a wide Mountain or Ocean area.
Any chance of a purely rectangular map option, i.e. not east meeting west? Example: one could make a Mediterranean map where sailing west from Gibraltar brings you to a map edge, not to USA or Persia. I know we can do a similar thing with a very wide mountain chain, but must we always? -- Robin https://civilization.fandom.com/wiki/User:Robin_Patterson [1] Links: [1] https://familypedia.wikia.org/wiki/User:Robin_Patterson
Adjust fpc version in compile fix
Convert Tribe files to Unix Line endings
Add Elephant and aircraft to Indians Tribe
Fixes to Indians Tribe
Fixes to Indians tribe
Update changelogs for version 3.1
Update gameplay doc
Sync Tribes.pas with c-evo-nh
Update Tribe files
Change random number generator. (Old version breaks on m68k)
Fix compile with fpc 3.2.4
Add Indians tribe
Switch all Extended type to Double
Update version to 3.1
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Gameplay
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