Re: [bugle-users] gldb-gui segmentation fault with arch linux
Status: Inactive
Brought to you by:
bmerry
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From: Preet <pri...@gm...> - 2012-07-09 07:05:06
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> Hi > > The stack trace helps a lot actually - I can immediately see a bug > that might explain this. In src/gdldb/gldb-gui-framebuffer.c:475, try > changing the 4 to a 3 so that it looks like this: > > store = gtk_list_store_new(3, > G_TYPE_UINT, /* ID */ > G_TYPE_INT, /* bold */ > G_TYPE_STRING); > > Let me know whether that works. Hey this worked! I tried building both the debug and release configs... both seem to be working. Also, as an aside, thanks a lot for making BuGLe... I used it today to debug some stuff I doubt I ever would have been able to find without OpenGL trace logs. Regards, Preet |