BSX Engine / News: Recent posts

Some Design Changings will come

I want to change some API behavior in the target handling for a device and effect handling. The effect classes will be rewritten in a template designed structure to increase the overview of some following classes. The sound namespace will be also written and is using FMOD. Before I'm going to implement static meshes I want to include sprites, billboards an own simple math library and some simple managers for camara, world matrix as example. After the Assimp ( implementation I'm going to implement a very very simple and elementary virtual fixed function pipeline for main requirments.... read more

Posted by Patrick Polzin 2009-04-27

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