[Bprocessor-commit] gl/src/net/sourceforge/bprocessor/gl/view View.java, 1.188, 1.189
Status: Pre-Alpha
Brought to you by:
henryml
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From: Michael L. <he...@us...> - 2007-02-21 14:57:37
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Update of /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view In directory sc8-pr-cvs3.sourceforge.net:/tmp/cvs-serv20569/src/net/sourceforge/bprocessor/gl/view Modified Files: View.java Log Message: Removed IGNORE flag Index: View.java =================================================================== RCS file: /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view/View.java,v retrieving revision 1.188 retrieving revision 1.189 diff -C2 -d -r1.188 -r1.189 *** View.java 20 Feb 2007 15:16:38 -0000 1.188 --- View.java 21 Feb 2007 14:57:24 -0000 1.189 *************** *** 95,101 **** public static final int SUPPORT = 4; - /** IGNORE */ - public static final boolean IGNORE = true; - /** the color of the x axis */ public static final float[] X_AXIS_COLOR = new float[] {0.1f, 0.8f, 0.1f}; --- 95,98 ---- *************** *** 1489,1515 **** while (iter.hasNext()) { Edge current = (Edge)iter.next(); ! if (IGNORE || !(highligts.contains(current) || current == target)) { ! float[] color = (float[])colorMap.get(current); ! if (color != null) { ! gl.glColor3fv(color, 0); ! if (current.getStrippled()) { ! drawConstructor(current); ! } else { ! drawEdge(current); ! } ! gl.glColor3fv(lineColor, 0); ! } else if (current.getStrippled()) { ! gl.glColor3fv(constructorColor, 0); drawConstructor(current); - gl.glColor3fv(lineColor, 0); } else { - if (dodge) { - gl.glColor3fv(GREY_LINE_COLOR, 0); - } drawEdge(current); } if (dodge) { ! gl.glColor3fv(lineColor, 0); } } } --- 1486,1510 ---- while (iter.hasNext()) { Edge current = (Edge)iter.next(); ! float[] color = (float[])colorMap.get(current); ! if (color != null) { ! gl.glColor3fv(color, 0); ! if (current.getStrippled()) { drawConstructor(current); } else { drawEdge(current); } + gl.glColor3fv(lineColor, 0); + } else if (current.getStrippled()) { + gl.glColor3fv(constructorColor, 0); + drawConstructor(current); + gl.glColor3fv(lineColor, 0); + } else { if (dodge) { ! gl.glColor3fv(GREY_LINE_COLOR, 0); } + drawEdge(current); + } + if (dodge) { + gl.glColor3fv(lineColor, 0); } } |