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#8 Need movement Turn Step/Replay

open
nobody
None
3
2003-08-17
2003-03-25
Anonymous
No

I can't tell how how many times I've executed a turn and
then wondered "wha....?" how did my robot get pushed
off the board? Was it THAT robot or THAT one? Who
should I take revenge upon ? :)

It would be great to have 2 features:
1) during normal turn execution, keep the register cards
on the screen, and highlight the active one for the
current movement.
2) For a post-movement replay, let the user step
through the turn, even stepping through individual
phases in a single register (robot one, robot two, robot
three, conveyors, pushers, lasers). Maybe do this with
two "next" buttons--Next phase, and Next Register.

Incredible implementation of the game, btw! Great job!

Brad
bradcorbin@yahoo.com

Discussion

  • Miriam Busch

    Miriam Busch - 2003-08-17

    Logged In: YES
    user_id=21541

    It is not that easy to do. Currently only the game server
    cares about
    what happens and the clients just display it and nobody
    remembers the history.

     
  • Miriam Busch

    Miriam Busch - 2003-08-17
    • priority: 5 --> 3
     

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