I can't tell how how many times I've executed a turn and
then wondered "wha....?" how did my robot get pushed
off the board? Was it THAT robot or THAT one? Who
should I take revenge upon ? :)
It would be great to have 2 features:
1) during normal turn execution, keep the register cards
on the screen, and highlight the active one for the
current movement.
2) For a post-movement replay, let the user step
through the turn, even stepping through individual
phases in a single register (robot one, robot two, robot
three, conveyors, pushers, lasers). Maybe do this with
two "next" buttons--Next phase, and Next Register.
Incredible implementation of the game, btw! Great job!
Brad
bradcorbin@yahoo.com
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user_id=21541
It is not that easy to do. Currently only the game server
cares about
what happens and the clients just display it and nobody
remembers the history.