Add some more board elements! The ones you have are
great, but I would like to see these:
RANDOMIZER: If you BEGIN a phaze on a Randomizer, the
card you have programmed is discarded and a random one
is played instead.
MAGLOCK: On the given phases, a robot cannot move off
of a maglock, and a robot that tries to move over a
maglock is stopped dead. A robot CAN turn on an active
maglock, however.
ROLLERS: Standard-speed (never express) conveyor
belts; it is treated like a conveyor belt aiming the
direction for the current phase- each phase has a
direction. OFF is a direction too.
CANNERY MACHINE EXTENTION: Don't limit Crushers to
belts!
U-TURN GEAR: Gears that do a 180 instead of a 90.
TELEPADS: Walk on one Telepad, and you instantly appear
(no move used) on the other. Poof.
SFL: Suggested Flag Locations are just highlighted on
the "Select Your Board" area.
DOORS: On phases shown, they are ignored completely.
Otherwise, they act as walls.
I'm sure you can think of more...
--SmartGamer
Logged In: YES
user_id=21572
Yup, good idea... However, the current design of the game logic and
board save file format makes it very hard to actually implement
these. (Even the seemingly simple ones like crushers without
belts...)
However, we are (of course :-) planning to reimplement all that and
make it nicer and more extensible. Unfortunately, that is a major
redesign and will likely only happen for 1.0.
Thanks for the suggestions! They sound reasonable and will likely
be implemented at some point.