The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
Follow Bad Monkey Engine
Other Useful Business Software
Save Up to 91% on Cloud Compute With Spot VMs
Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Bad Monkey Engine!