Re: [bme-develop] emoticon code in cvs
Status: Planning
Brought to you by:
sirmik
|
From: Sir M. <obe...@ho...> - 2004-04-05 12:15:11
|
Hi, >had to change line 55 in IconManager.cpp, from: >BBitmap *emoticon = manager->findEmoticon(&subString); >to >Emoticon *emoticon = manager->findEmoticon(&subString); > Right! my fault!!! I changed the code...and didn't compile all files....anyway if you pass ":D" it should return a smiling emoticon in the emoticon structure....but I haven't tested this yet! I will continue on the code this week and hope I will have it finished...one problem though! I'm expecting major program crashes because of simultanious accessing the BList(via a pointer passed in the message) and the Emoticon structure....I think simultanious methods calls will cause that...so we have to test for that....I have a solution for the Emoticon Structure....archiving it into the message(yeah I know that would increase the memory usage...but if it isn't possible in another way...)....the BList of emoticons will be a problem though...since a BList can't be archived...:S any suggestions? >Haven't really looked at the code yet. Also it it isn't finished yet :D regards, Tim _________________________________________________________________ Protect your PC - get McAfee.com VirusScan Online http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963 |