Provides a framework for building a game engine with the windowing toolkit Jogamp NEWT, as well as utility code specifically related to video game programming in Java 8.
Depends on OWG_UTIL, OWG-GL, JOGL, Competent Audio.
Features
- Provides boilerplate code for window management
- Separate frame rate and simulation rate
- Records keyboard/mouse state so it can be polled
- Framework for resource loading from local files
- 3D models with skeletal animation and materials
- Text rendering with monospaced bitmaps fonts or BMFont binary format
- Positional audio (2D or 3D)
- Music streaming support
- Octrees
- Texture atlas packer
- BMFont (binary format)
- Fancy sorted instance processing pipelines
- Basic batch rendering constructs
Categories
Game Development FrameworksFollow Blunt
Other Useful Business Software
AI-generated apps that pass security review
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Blunt!