Re: [Bluemusic-users] Mixer Update
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From: Steven Y. <ste...@gm...> - 2006-03-04 21:51:35
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Hi Andres, Glad that it looks good to you! I think it's heading in the right direction and am trying to get as much feedback as possible as I go along as it's something I haven't thought much about before (but now much better off with studying other programs and Michael's help here). I'll keep the labels and I am definitely planning to get the effects library be blueShare-able. Thanks! steven On 3/4/06, Andres Cabrera <an...@ge...> wrote: > WOW! Looks great! > I'd say keep the pre and post labels, as they might make things clear > for newbies. > Just a thought... Could the effects also be shared through blueshare? > That would be great! > > Thanks as usual, > Andr=E9s > > > On Fri, 2006-03-03 at 19:29 -0800, Steven Yi wrote: > > Hi All, > > > > Just wanted to post some pictures of the current state of the mixer: > > > > http://kunstmusik.com/mixer1.png > > http://kunstmusik.com/effectsLibrary.png > > http://kunstmusik.com/mixer2.png > > > > I've rearranged things a bit with the channel label up top. There are > > now bins before and after the fader (labeled with "Pre" and "Post" > > though I think I might remove the labels as they seem unnecessary; any > > thoughts?). In the mixer1 pic, you'll see that a ReverbSC effect has > > been added to the bin by right clicking the bin and adding from a > > popup menu. The Effect came from the Effects Library, which is > > managed in a separate dialog (effectsLibrary.png). The effects > > library will allow you to categorize and create your effects (UI and > > Code). When you close the dialog the library is saved and the options > > in the popup are updated. After you add an effect to a bin, you can > > double click the bin and the editor for that effect will pop up in > > its own dialog (mixer2.png). What you'll notice is that once you > > create your effects, you really shouldn't ever need to edit the code > > or UI, just use the UI to work with parameters. > > > > So you can current create effects and work with the library, as well > > as add them to channels. What's left now is to do the code that > > actually generates Csound UDO code and adds it to the generated CSD > > and inlining calls to the UDO. Also, I think it would be useful to > > get blueShare involved, as well as the ability to take an effect from > > the mixer and save it to your library. And I'm sure many other tweaks > > to get the usability more smooth in the user interaction with the > > system. > > > > Thought I'd send this update to show what's going on and to get any > > feedback. It's getting there and I'm pretty excited as I think this > > will ultimately be very useful. > > > > Thanks! > > steven > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by xPML, a groundbreaking scripting lang= uage > > that extends applications into web and mobile media. Attend the live we= bcast > > and join the prime developer group breaking into this new coding territ= ory! > > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=110944&bid$1720&dat=12164= 2 > > _______________________________________________ > > Bluemusic-users mailing list > > Blu...@li... > > https://lists.sourceforge.net/lists/listinfo/bluemusic-users > > > > > > - > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting langua= ge > that extends applications into web and mobile media. Attend the live webc= ast > and join the prime developer group breaking into this new coding territor= y! > http://sel.as-us.falkag.net/sel?cmdlnk&kid=110944&bid$1720&dat=121642 > _______________________________________________ > Bluemusic-users mailing list > Blu...@li... > https://lists.sourceforge.net/lists/listinfo/bluemusic-users > |