From: Robert K. <may...@us...> - 2001-07-23 23:13:35
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Update of /cvsroot/bitcollider/bitcollider/image/win32 In directory usw-pr-cvs1:/tmp/cvs-serv21184/image/win32 Modified Files: image.dsp Log Message: Made the -f function windows friendly and changed the name from bc_dll.dll to bitcoll.dll Index: image.dsp =================================================================== RCS file: /cvsroot/bitcollider/bitcollider/image/win32/image.dsp,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -r1.1 -r1.2 *** image.dsp 2001/05/31 21:57:38 1.1 --- image.dsp 2001/07/23 23:13:32 1.2 *************** *** 1,122 **** ! # Microsoft Developer Studio Project File - Name="image" - Package Owner=<4> ! # Microsoft Developer Studio Generated Build File, Format Version 6.00 ! # ** DO NOT EDIT ** ! ! # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 ! ! CFG=image - Win32 Debug ! !MESSAGE This is not a valid makefile. To build this project using NMAKE, ! !MESSAGE use the Export Makefile command and run ! !MESSAGE ! !MESSAGE NMAKE /f "image.mak". ! !MESSAGE ! !MESSAGE You can specify a configuration when running NMAKE ! !MESSAGE by defining the macro CFG on the command line. For example: ! !MESSAGE ! !MESSAGE NMAKE /f "image.mak" CFG="image - Win32 Debug" ! !MESSAGE ! !MESSAGE Possible choices for configuration are: ! !MESSAGE ! !MESSAGE "image - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") ! !MESSAGE "image - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") ! !MESSAGE ! ! # Begin Project ! # PROP AllowPerConfigDependencies 0 ! # PROP Scc_ProjName "" ! # PROP Scc_LocalPath "" ! CPP=cl.exe ! MTL=midl.exe ! RSC=rc.exe ! ! !IF "$(CFG)" == "image - Win32 Release" ! ! # PROP BASE Use_MFC 0 ! # PROP BASE Use_Debug_Libraries 0 ! # PROP BASE Output_Dir "Release" ! # PROP BASE Intermediate_Dir "Release" ! # PROP BASE Target_Dir "" ! # PROP Use_MFC 0 ! # PROP Use_Debug_Libraries 0 ! # PROP Output_Dir "Release" ! # PROP Intermediate_Dir "Release" ! # PROP Target_Dir "" ! # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /Yu"stdafx.h" /FD /c ! # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\ver" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c ! # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 ! # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 ! # ADD BASE RSC /l 0x409 /d "NDEBUG" ! # ADD RSC /l 0x409 /d "NDEBUG" ! BSC32=bscmake.exe ! # ADD BASE BSC32 /nologo ! # ADD BSC32 /nologo ! LINK32=link.exe ! # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 ! # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 ! # Begin Special Build Tool ! SOURCE="$(InputPath)" ! PostBuild_Cmds=IF NOT EXIST plugins mkdir ..\..\plugins copy release\image.dll ..\..\plugins\image.bcp ! # End Special Build Tool ! ! !ELSEIF "$(CFG)" == "image - Win32 Debug" ! ! # PROP BASE Use_MFC 0 ! # PROP BASE Use_Debug_Libraries 1 ! # PROP BASE Output_Dir "Debug" ! # PROP BASE Intermediate_Dir "Debug" ! # PROP BASE Target_Dir "" ! # PROP Use_MFC 0 ! # PROP Use_Debug_Libraries 1 ! # PROP Output_Dir "Debug" ! # PROP Intermediate_Dir "Debug" ! # PROP Ignore_Export_Lib 0 ! # PROP Target_Dir "" ! # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /Yu"stdafx.h" /FD /GZ /c ! # ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\ver" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c ! # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 ! # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 ! # ADD BASE RSC /l 0x409 /d "_DEBUG" ! # ADD RSC /l 0x409 /d "_DEBUG" ! BSC32=bscmake.exe ! # ADD BASE BSC32 /nologo ! # ADD BSC32 /nologo ! LINK32=link.exe ! # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept ! # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept ! # Begin Special Build Tool ! SOURCE="$(InputPath)" ! PostBuild_Cmds=IF NOT EXIST plugins mkdir ..\..\plugins copy debug\image.dll ..\..\plugins\image.bcp ! # End Special Build Tool ! ! !ENDIF ! ! # Begin Target ! ! # Name "image - Win32 Release" ! # Name "image - Win32 Debug" ! # Begin Group "Source Files" ! ! # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" ! # Begin Source File ! ! SOURCE=..\image.c ! # End Source File ! # Begin Source File ! ! SOURCE=.\image.def ! # End Source File ! # End Group ! # Begin Group "Header Files" ! ! # PROP Default_Filter "h;hpp;hxx;hm;inl" ! # End Group ! # Begin Group "Resource Files" ! ! # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" ! # End Group ! # Begin Source File ! ! SOURCE=..\..\bc_dll.lib ! # End Source File ! # End Target ! # End Project --- 1,118 ---- ! # Microsoft Developer Studio Project File - Name="image" - Package Owner=<4> ! # Microsoft Developer Studio Generated Build File, Format Version 6.00 ! # ** DO NOT EDIT ** ! ! # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 ! ! CFG=image - Win32 Debug ! !MESSAGE This is not a valid makefile. To build this project using NMAKE, ! !MESSAGE use the Export Makefile command and run ! !MESSAGE ! !MESSAGE NMAKE /f "image.mak". ! !MESSAGE ! !MESSAGE You can specify a configuration when running NMAKE ! !MESSAGE by defining the macro CFG on the command line. For example: ! !MESSAGE ! !MESSAGE NMAKE /f "image.mak" CFG="image - Win32 Debug" ! !MESSAGE ! !MESSAGE Possible choices for configuration are: ! !MESSAGE ! !MESSAGE "image - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") ! !MESSAGE "image - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") ! !MESSAGE ! ! # Begin Project ! # PROP AllowPerConfigDependencies 0 ! # PROP Scc_ProjName "" ! # PROP Scc_LocalPath "" ! CPP=cl.exe ! MTL=midl.exe ! RSC=rc.exe ! ! !IF "$(CFG)" == "image - Win32 Release" ! ! # PROP BASE Use_MFC 0 ! # PROP BASE Use_Debug_Libraries 0 ! # PROP BASE Output_Dir "Release" ! # PROP BASE Intermediate_Dir "Release" ! # PROP BASE Target_Dir "" ! # PROP Use_MFC 0 ! # PROP Use_Debug_Libraries 0 ! # PROP Output_Dir "Release" ! # PROP Intermediate_Dir "Release" ! # PROP Target_Dir "" ! # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /Yu"stdafx.h" /FD /c ! # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\ver" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c ! # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 ! # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 ! # ADD BASE RSC /l 0x409 /d "NDEBUG" ! # ADD RSC /l 0x409 /d "NDEBUG" ! BSC32=bscmake.exe ! # ADD BASE BSC32 /nologo ! # ADD BSC32 /nologo ! LINK32=link.exe ! # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 ! # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 ! # Begin Special Build Tool ! SOURCE="$(InputPath)" ! PostBuild_Cmds=IF NOT EXIST plugins mkdir ..\..\plugins copy release\image.dll ..\..\plugins\image.bcp ! # End Special Build Tool ! ! !ELSEIF "$(CFG)" == "image - Win32 Debug" ! ! # PROP BASE Use_MFC 0 ! # PROP BASE Use_Debug_Libraries 1 ! # PROP BASE Output_Dir "Debug" ! # PROP BASE Intermediate_Dir "Debug" ! # PROP BASE Target_Dir "" ! # PROP Use_MFC 0 ! # PROP Use_Debug_Libraries 1 ! # PROP Output_Dir "Debug" ! # PROP Intermediate_Dir "Debug" ! # PROP Ignore_Export_Lib 0 ! # PROP Target_Dir "" ! # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /Yu"stdafx.h" /FD /GZ /c ! # ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\ver" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c ! # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 ! # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 ! # ADD BASE RSC /l 0x409 /d "_DEBUG" ! # ADD RSC /l 0x409 /d "_DEBUG" ! BSC32=bscmake.exe ! # ADD BASE BSC32 /nologo ! # ADD BSC32 /nologo ! LINK32=link.exe ! # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept ! # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept ! # Begin Special Build Tool ! SOURCE="$(InputPath)" ! PostBuild_Cmds=IF NOT EXIST plugins mkdir ..\..\plugins copy debug\image.dll ..\..\plugins\image.bcp ! # End Special Build Tool ! ! !ENDIF ! ! # Begin Target ! ! # Name "image - Win32 Release" ! # Name "image - Win32 Debug" ! # Begin Group "Source Files" ! ! # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" ! # Begin Source File ! ! SOURCE=..\image.c ! # End Source File ! # Begin Source File ! ! SOURCE=.\image.def ! # End Source File ! # End Group ! # Begin Group "Header Files" ! ! # PROP Default_Filter "h;hpp;hxx;hm;inl" ! # End Group ! # Begin Group "Resource Files" ! ! # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" ! # End Group ! # End Target ! # End Project |