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From: Justin <jb...@lu...> - 2002-05-20 03:12:37
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----- Original Message ----- From: "Jason Moyers" <jl...@ps...> To: <bet...@li...> Sent: Thursday, May 16, 2002 6:16 PM Subject: [Betaverse-main] Just a test > hello all, > if you recieve this message please just hit the reply all button... > i am trying to see how many are signed up to the list atm... > thanks > jason > > _______________________________________________________________ > Hundreds of nodes, one monster rendering program. > Now that's a super model! Visit http://clustering.foundries.sf.net/ > > _______________________________________________ > Betaverse-main mailing list > Bet...@li... > https://lists.sourceforge.net/lists/listinfo/betaverse-main > |
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From: Jason M. <jl...@ps...> - 2002-05-20 01:45:28
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hello all, if you recieve this message please just hit the reply all button... i am trying to see how many are signed up to the list atm... thanks jason |
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From: RhY <rh...@ho...> - 2001-11-07 07:59:48
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i totally dig the concept of the betaverse, i think eventually the web = browser will be supplanted by something like this as the main internet = interface... on a related topic, i've created a quake 2 level in quark 6.02 (meaning = it should be easily portable to crystal space), that is an exact replica = of the TGI friday's in riverside, california. If your interested, i'll = port it, and try to get GPL textures. I created some textures myself, = so this shouldn't be a big deal. If i had a digital cam, i'm sure i = could come up with new textures from the actual place... :) Fun, eh? = well let me know.... rhy the level is currently deathmatch only and called Frhydaze. |