| Commit | Date | |
|---|---|---|
|
[r55]
by
niedowidek
Added delay when squadron is taking off (one pulse to prepare after issuing order to take off). |
2014-01-02 23:57:46 | Tree |
|
[r54]
by
niedowidek
Squadrons can land now and only on their side's airfield (British squadrons on British airfields, German sq on Germain airfields - which are non-existent now BTW). Also minor adjustment: right-click without squadron selected acts as left-click (may display info about clicked tile: airfield, radar, city) |
2013-11-03 12:29:38 | Tree |
|
[r53]
by
niedowidek
Adjusted landing menu (box which appears when you select airfield as a target for squadron) |
2013-11-03 08:46:49 | Tree |
|
[r52]
by
niedowidek
Clicking airfield when squadron is already selected invokes menu with choice of: landing squadron, circling over airfield, canceling. |
2013-11-02 23:14:51 | Tree |
| 2013-11-02 21:06:03 | Tree | |
|
[r50]
by
niedowidek
Shows target of selected squadron as a red crosshair. |
2013-10-27 20:04:13 | Tree |
|
[r49]
by
niedowidek
Squadrons are now able to take off :) You can choose single or multiple squadrons. Squadron which is taking off checks for collision with already flying squadrons. If there's flying squadron above airfield, landed squadron can't take off (unless former moves away). So if two or more squadrons are selected to take off, then they take off one after another, not the same time - first one takes off, moves away, then second takes off, moves away and so on. |
2013-10-27 19:22:58 | Tree |
| 2013-10-27 17:38:50 | Tree | |
| 2013-10-25 21:54:19 | Tree | |
|
[r46]
by
niedowidek
Selected squadron is bordered in cyan. |
2013-10-19 23:59:00 | Tree |