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Commit Date  
[r41] by niedowidek

Added selection of airfield, radar station and city (squadron selection was added earlier)
Display name of airfield, radar station number, name of city when mouse is over it (info about squadron was added earlier)

2013-10-10 20:54:09 Tree
[r40] by niedowidek

Corrected: course setting and moving squadron.
Changed circling over target. Now after reaching target it turns around and flies back to earlier position, then again to target and so on - not stays in place over target as before. It is needed because of adding collision detection.
Added collision detection. Squadron can't move into position occupied by another squadron, no matter friendly or hostile.

2013-10-05 21:15:13 Tree
[r39] by niedowidek

Minor adjustments in Mapa.java (preparing to add selection of airfields, cities and radar stations)

2013-07-28 11:04:36 Tree
[r38] by niedowidek

Minor adjustments to squadrons' movement: squadrons can't go off map now and when they reach target they start circling over it instead of getting 0 degrees course

2013-07-28 10:26:26 Tree
[r37] by niedowidek

Changed method of drawing map and images to avoid flickering.

2013-07-26 11:17:34 Tree
[r36] by niedowidek

Changed a little drawing of city names - to avoid overlapping of names when cities are close to each other (including both parts of London)

2013-07-26 10:03:11 Tree
[r35] by niedowidek

Made background transparent in images of city, airfield and radar station. Added London to map.

2013-07-26 09:48:38 Tree
[r34] by niedowidek

Added positions of all cities, airfields and radar station - based on original PSS game positions with a few alterations to fit best with map

2013-07-06 18:06:44 Tree
[r33] by niedowidek

Map resized to 1140x660 to fit original game map, which was divided to 22 fields vertically and 38 fields horizontally. Geographically the map covers the same area so image had to shrink a little vertically. Single field size is unchanged: 30x30 pixels.

2013-07-01 20:25:33 Tree
[r32] by niedowidek

Displays positions of cities on map. City class has name, position_x, position_y, damage and status attributes.

2013-06-29 21:47:01 Tree
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