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Commit Date  
[r125] by niedowidek

Bombing sequence: added recognizing of target type - needed to calculate bombing value of squadron (various depending on target).
Squadron.java: added method to calculate bombing value of Luftwaffe bomber squadron.

2014-08-09 21:14:46 Tree
[r124] by niedowidek

Added bombing register. Works similar to combat register i.e. remembers which Luftwaffe bomber squadrons are over their mission target and checks if more than one squadron is over given target.

2014-08-09 19:41:14 Tree
[r123] by niedowidek

Added applying losses to particular squadrons after resolved air combat.

2014-08-09 13:31:37 Tree
[r122] by niedowidek

Calculating expended ammo reworked.

2014-08-08 20:30:09 Tree
[r121] by niedowidek

Added fighters vs bombers combat.
Calculating expended ammo needs some fixes.

2014-08-08 19:20:29 Tree
[r120] by niedowidek

Modified method of calculating hit probability in fighters' combat - now uses difference between combat value (CV) of attacker and defender. Earlier probability was based on attacker's CV only.

2014-08-08 13:02:26 Tree
[r119] by niedowidek

Fighters' combat done. Next are fighters attacking bombers. Applying losses to squadrons will be made at the end of combat (not added yet).

2014-08-04 21:20:05 Tree
[r118] by niedowidek

Adjustments in combat processing. Added better ammo expending - proportional to number of planes involved in combat. Still, British squadrons may attack only once but such ammo expending better reflects ability of German squadrons to fight after several combats with intercepting British squadrons.

2014-08-04 13:57:02 Tree
[r117] by niedowidek

Adjustments in combat processing

2014-08-04 13:05:24 Tree
[r116] by niedowidek

Added counting number of planes in all RAF and Luftwaffe squadrons taking part in combat.

2014-08-04 11:40:59 Tree
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