Allow a log file to be signed by one or more PGP
signatures, which means the owners guarantee its
content to be true (concerning what they said at least).
Some basic rules that could apply :
- once a log has been signed, no changes are allowed
(because of the digest)
- when signing, the player choose the name of the avatars he
wants to authenticate (one can sign for a friend), and gives
its public PGP key.
- when printed, the list of the signers with the
corresponding avatars is written somewhere visible, with a
pretty style
-see SHA-1 and MD5 javascript functions at http://pajhome.org.uk/crypt/md5/sha1src.html
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=555057
Some basic rules that could apply :
- once a log has been signed, no changes are allowed
(because of the digest)
- when signing, the player choose the name of the avatars he
wants to authenticate (one can sign for a friend), and gives
its public PGP key.
- when printed, the list of the signers with the
corresponding avatars is written somewhere visible, with a
pretty style
-see SHA-1 and MD5 javascript functions at
http://pajhome.org.uk/crypt/md5/sha1src.html
Logged In: YES
user_id=555057
Handling mime/multipart data should be a first big step in
this direction...