[Balder-cvs] balder2d/include gamemanager.h, 1.12, 1.12.2.1 networkmanager.h, 1.7, NONE
Status: Beta
Brought to you by:
holomorph
From: Bjorn H. <hol...@us...> - 2006-09-10 00:25:12
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Update of /cvsroot/balder/balder2d/include In directory sc8-pr-cvs3.sourceforge.net:/tmp/cvs-serv22303/include Modified Files: Tag: no_network gamemanager.h Removed Files: Tag: no_network networkmanager.h Log Message: removed networkmanager and anything related from the no_network branch Index: gamemanager.h =================================================================== RCS file: /cvsroot/balder/balder2d/include/gamemanager.h,v retrieving revision 1.12 retrieving revision 1.12.2.1 diff -C2 -d -r1.12 -r1.12.2.1 *** gamemanager.h 3 Jun 2006 00:07:01 -0000 1.12 --- gamemanager.h 10 Sep 2006 00:25:10 -0000 1.12.2.1 *************** *** 39,43 **** class Renderer; class SoundManager; - class NetworkManager; class CollisionMask; class Entity; --- 39,42 ---- *************** *** 68,72 **** Renderer *render; SoundManager *sound; - NetworkManager *network; Input* input; CollisionMask *collision_mask; --- 67,70 ---- *************** *** 91,95 **** public: ! GameManager(Renderer *, SoundManager *, NetworkManager *); ~GameManager(); frame_number GetFrame() const {return frame;} --- 89,93 ---- public: ! GameManager(Renderer *, SoundManager *); ~GameManager(); frame_number GetFrame() const {return frame;} --- networkmanager.h DELETED --- |