Aztec 1.1.3
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So if i create an Object with "Scene.createObject
('csg');" i can access the Object with its name
like "Scene.csg1.inMesh1 = Scene.name;" but the
problem is that this object hasen't got a "sceneObj" so i
build a function wich does the same like it does when we
create it trought the menu. So if you create an CSG
object trought the Menu "Primitives>Objects>CSG" and
try to access its MeshCreator it doesn't work
to reproduce the Bug:
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*First create an CSG Object with the menu
*Then a cube
* then try "Scene.CSGCreator.inMesh = Scene.Cube;"
==> CSGCreator is not defined
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