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Aqsis shader parsing (Debian)

Discussion
Sergio
2012-04-07
2013-04-05
  • Sergio

    Sergio - 2012-04-07

    Hi Randolf,

    If i good understood, the Aqsis shader parsing is no longer integrated in the main Ayam1.20 executable, right ? Or i missed something ?

    Greatings,

    Sergio

     
  • Randolf Schultz

    Randolf Schultz - 2012-04-07

    Greetings,

    indeed, contrary to the information from the download page,
    there is no shader parser integrated in the Linux executable.
    Thank you for pointing this out.
    For Aqsis shader parsing you should be able to use the
    provided shader parsing plugin (ayslx.so).

    regards,
    Randolf

     
  • Sergio

    Sergio - 2012-04-07

    OK, the best is for me that i recompile directly Ayam with an Aqsis-1.6 integrated shader parser, assuming that ayslx.so would need a secund Aqsis (1.2) installation. Another solution is to use, instead ayslx.so, ayslc.so, which works : i have the two shaders sets in the same directories, and so i can really call my Aqsis shaders with this workaround.

    Cheers,

    Sergio

     
  • Randolf Schultz

    Randolf Schultz - 2012-04-10

    Greetings,

    it took me some hours, but I managed to compile a statically
    linked version of ayslx.so (using Aqsis 1.8.1). The Linux
    release executable has been replaced with a new one so
    that you should get around compiling.

    kind regards,
    Randolf

     
  • Sergio

    Sergio - 2012-04-10

    Hi Randolf,

    Great new, thank's a lot !

    For the moment i can load ayslx.so, but it won't see (tcl errors) or load (blank window) my shaders : assuming that "ldd ayslx.so" gives a correct answer, i think that just the issue comes from the fact that i did not at this day upgraded from Aqsis-1.6 to 1.8 (and recompiled the shaders), right ?

    (Of course i pllaned to make that.)

    Cheers, and thank's again,

    Sergio

     
  • Sergio

    Sergio - 2012-04-10

    "planed", sorry…

     
  • Randolf Schultz

    Randolf Schultz - 2012-04-11

    Sergio,

    yes that may be the case, I just tested with 1.8.1 compiled
    shaders and that worked.

    kind regards,
    Randolf

     
  • Sergio

    Sergio - 2012-04-11

    OK thank's, Randolf.

    And thank's for this special work…

    Cheers,

    Sergio

     

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