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#38 Streamed & non-streamed sound gets jaggy and then turns off

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nobody
None
5
2004-11-29
2004-11-28
John Villar
No

I have a background streamed music on my app that begin
to get jaggy an then stops. My app uses opengl and
sometimes (in my computer) gets very slow and this
problem begins. Someone knows why?

Discussion

  • Nobody/Anonymous

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    Also, every other sound stops playing (non-streamed).

     
  • John Villar

    John Villar - 2004-11-29
    • summary: Streamed sound gets jaggy and then turns off --> Streamed & non-streamed sound gets jaggy and then turns off
     
  • Chad Austin

    Chad Austin - 2004-11-29

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    I assume you're using Windows... do you get the same
    behavior if you use the winmm device?

    device = OpenDevice("winmm");

     
  • John Villar

    John Villar - 2004-12-09

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    I'm using Linux... :-(

     
  • Chad Austin

    Chad Austin - 2004-12-09

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    Do other OpenGL apps that use sound have this problem?

     
  • John Villar

    John Villar - 2004-12-09

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    I don't have another OpenGL app in my computer :-(
    Altough, now that you say it, i have some glitches win XMMS
    I'm running a 2.4 mdk kernel

     
  • John Villar

    John Villar - 2004-12-10

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    the project in question is hosted now on sourceforge, go to
    <a href="http://sf.net/projects/atglas">AtGLas</a> and test
    it. It needs ffmpeg, devil and audiere, all hosted here on SF.

     
  • Chad Austin

    Chad Austin - 2004-12-11

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    I don't have access to a Linux computer with sound. Maybe
    you could try running Chromium:
    http://www.reptilelabour.com/software/chromium/

     
  • Stefan Dingfelder

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    Same with the java binding and an open gl 3d engine on windows:
    Sound plays fine at start and suddenly turns off ...

     

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