attacher Git
Brought to you by:
alf_kraus
File | Date | Author | Commit |
---|---|---|---|
icons | 2016-08-29 |
![]() |
[ba5d33] adding cmake compiling |
scripts | 2016-08-30 |
![]() |
[cf214d] code simplified |
src | 2016-09-01 |
![]() |
[0cc4d8] fix for viewport2 in Maya 2017 |
.gitignore | 2016-04-05 |
![]() |
[1110d4] Initial commit |
CMakeLists.txt | 2016-09-01 |
![]() |
[0cc4d8] fix for viewport2 in Maya 2017 |
INSTALL.in | 2016-09-01 |
![]() |
[0cc4d8] fix for viewport2 in Maya 2017 |
LICENSE.txt | 2016-04-05 |
![]() |
[1110d4] Initial commit |
README.md | 2016-08-29 |
![]() |
[541ffd] edited readme |
attacher.jpg | 2016-09-01 |
![]() |
[0cc4d8] fix for viewport2 in Maya 2017 |
attacher.mod.in | 2016-08-29 |
![]() |
[ba5d33] adding cmake compiling |
local.cmake | 2016-09-01 |
![]() |
[0cc4d8] fix for viewport2 in Maya 2017 |
Maya attacher plugin, creates a locator that sticks to a polygon face. Locator can be moved to any location on the face by using tensions. These can be imagined like rubber strings connecting the locator to the corners of the face. Subdiv iterations can be set, resulting in the locator moving along a catmull clark subdivided representation of the face, without having to subdivide the mesh. Must be used on a triangle or quad mesh face.
Windows:
- cmake -G "NMake Makefiles" <root-location>
- nmake install</root-location>
Linux:
- cmake -G "Unix Makefiles" <root-location>
- make install</root-location>