Re: [Atari800-users] Correct artifact setting for Flight Simulator II
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From: <be...@op...> - 2021-02-09 13:48:34
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It seems to me that the atari800 emulator fills in pixels in-between artifacted pixels with the artifact color. 99% of the time this makes it look better. The following example would show two vertical red lines on a real computer, but will show as a solid red block in the emulator: Artifacted pixels on a Real Atari: o o o o o o Artifacted pixels on atari800: ooo ooo ooo I don't know if there is a solution to this, just pointing out what I see. I might like an option to not fill in space between artifacted pixels. Blair On Mon, 8 Feb 2021 17:20:23 -0600 Chuck Bermingham <cc...@gm...> wrote: > I am running atari800 Version 4.1.0 on Linux Mint 20.1, Kernel 5.4.0-65 > Generic. > > I have a fairly typical setup; 1920 by 1080 graphics over HDMI, 60 HZ > refresh rate. > > When I run FS-II and don't specify artifacts, the artificial horizon > shows as a lot of vertical lines, so I guessed it must rely on artifacting. > > When I use artifacting of any kind, the artificial horizon shows with > different colors, depending on the mode; however, the airspeed indicator > is illegible because of artifacting. > > > > I have a strange feeling this has something to do with how atari800 is > handling display-list interrupts, but that's just a guess at this point. > > Does anyone know if there is a "magic" artifact configuration for FS-II? > > -- > Charles Bermingham > cc...@gm... > (773)736-6865 (Home): (773)412-3785 (Mobile) > > > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |