Re: [Atari800-users] 65816 module progress and more
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From: Nathan H. <ma...@ma...> - 2001-12-06 07:32:42
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I'm assuming it had to do mainly with speed. Rendering all of that would take nearly twice the overhead in the program, plus it would only benefit a select few that really wanted it. It could be done as a compile-time option, I suppose. ----- Original Message ----- From: "Petr Stehlik" <pst...@so...> To: "Atari800-users" <ata...@li...> Sent: Thursday, December 06, 2001 2:27 AM Subject: Re: [Atari800-users] 65816 module progress and more > > 3 112's/0x70's at the beginning). So, technically, a 384x262 (or 384x312 on > > PAL) mode should be physically possible on the Atari hardware. Not that > > anything uses that, but if we're going to emulate the system, why not > > emulate it all the way. Right? > > the reasons were posted several times already. What a pity we don't have > a history of this list. > > Petr > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |