I am having some issues with the cursor. Visually, it is not showing up. As I move the mouse around, I can see the coordinates moving but the cross-hairs do not. This makes it extremely hard to have any sort of acuracy. Any suggestions?
Hello Stu,
I would guess it is an opengl library issue. What version are you using? Is it a 64 bits vista?
Can you tell me your Java version? to find out, click the start menu, go to execute, type in 'cmd'. It will open a window. In that window, type 'java -version').
Thanks
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After reading that you thought it might be an OpenGL issue, I did some research and found that OpenGL and Vista are not the greatest friends. Here's a link from OpenGL.org that talks about "What all this means for the OpenGL Developer" (http://www.opengl.org/pipeline/article/vol003_7/). From this article and that section, it mentioned "Disable Windows Aero". When I did that, I could see the cross-hairs moving. When I turned it back on, they did not move. This information in that article might be helpful to you when developing code for Vista.
If you know of another way of correcting this issue without turning off Aero, please let me know. Also, if you still want to know what version of Vista and Java that I have, let me know and I'll respond again.
Thanks for your attention.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
After reading that you thought it might be an OpenGL issue, I did some research and found that OpenGL and Vista are not the greatest friends. Here's a link from OpenGL.org that talks about "What all this means for the OpenGL Developer" (http://www.opengl.org/pipeline/article/vol003_7/). From this article and that section, it mentioned "Disable Windows Aero". When I did that, I could see the cross-hairs moving. When I turned it back on, they did not move. This information in that article might be helpful to you when developing code for Vista.
If you know of another way of correcting this issue without turning off Aero, please let me know. Also, if you still want to know what version of Vista and Java that I have, let me know and I'll respond again.
Thanks for your attention.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Thank you for that reply Stu.
I will probably no address this bug for a while since I don't have access to a Vista computer and I am surely not going to pay for its license. I believe folks at the LWJGL (the OpenGL library Archimedes uses) will probably address such problems so I will rely on their work to improve Archimedes.
I will keep this bug open with a lower priority until I can find a way to work on it or until the LWJGL team publish a solution.
Thank you for the help Stu.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
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Hello Stu,
I would guess it is an opengl library issue. What version are you using? Is it a 64 bits vista?
Can you tell me your Java version? to find out, click the start menu, go to execute, type in 'cmd'. It will open a window. In that window, type 'java -version').
Thanks
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user_id=2202722
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After reading that you thought it might be an OpenGL issue, I did some research and found that OpenGL and Vista are not the greatest friends. Here's a link from OpenGL.org that talks about "What all this means for the OpenGL Developer" (http://www.opengl.org/pipeline/article/vol003_7/). From this article and that section, it mentioned "Disable Windows Aero". When I did that, I could see the cross-hairs moving. When I turned it back on, they did not move. This information in that article might be helpful to you when developing code for Vista.
If you know of another way of correcting this issue without turning off Aero, please let me know. Also, if you still want to know what version of Vista and Java that I have, let me know and I'll respond again.
Thanks for your attention.
Logged In: YES
user_id=2202722
Originator: YES
After reading that you thought it might be an OpenGL issue, I did some research and found that OpenGL and Vista are not the greatest friends. Here's a link from OpenGL.org that talks about "What all this means for the OpenGL Developer" (http://www.opengl.org/pipeline/article/vol003_7/). From this article and that section, it mentioned "Disable Windows Aero". When I did that, I could see the cross-hairs moving. When I turned it back on, they did not move. This information in that article might be helpful to you when developing code for Vista.
If you know of another way of correcting this issue without turning off Aero, please let me know. Also, if you still want to know what version of Vista and Java that I have, let me know and I'll respond again.
Thanks for your attention.
Logged In: YES
user_id=783053
Originator: NO
Thank you for that reply Stu.
I will probably no address this bug for a while since I don't have access to a Vista computer and I am surely not going to pay for its license. I believe folks at the LWJGL (the OpenGL library Archimedes uses) will probably address such problems so I will rely on their work to improve Archimedes.
I will keep this bug open with a lower priority until I can find a way to work on it or until the LWJGL team publish a solution.
Thank you for the help Stu.