The wizardstower-basement as first interior(still not finished) but for testing and to be up to date with the new tiles and what i should change.
-new items: beeswax, need for zekiels-quest to make candle(questitem). Improved Aldrin, so that be sell beeswax
-new NPC: Zekiel(transparent NPC) as statue, still at work
-new tiles: stars(for magic-area flair), big hexagramm as ground(need for quest), wooden doors(like the door at the wizards-tower entrance, need for complete tower interiors), zekiel as animated object-statue
Anonymous
changed beekeeper, maps\fado\forest
I forgot to paste a part of the changed semos.xml to the changes.txt, and i hope thats all now.
2610: <!-- Interiors of the wizards tower -->
<zone name="int_wizards_tower_basement" file="interiors/semos/wizardstower_basement.tmx">
<configurator class-name="games.stendhal.server.maps.semos.wizardstower.GuardStatueZekielNPC" />
<portal x="15" y="29" ref="entrance">
<destination zone="0_semos_mountain_n_w2" ref="wizardstower_entrance" />
</portal>
</zone>
I deleted the old files, and made a RAR-packaging of the new version.
With a CHANGES.txt and a DIRECTIONS.txt for all informations.
I am working through this patch
Thanks for the patch.
It has been applied to cvs trunk.