[Aqsis-commits] CVS: renderer/render texturemap.cpp,1.48,1.49
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ltatkinson,
pgregory
From: Paul G. <pgr...@us...> - 2002-09-26 16:17:49
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Update of /cvsroot/aqsis/renderer/render In directory usw-pr-cvs1:/tmp/cvs-serv6925/render Modified Files: texturemap.cpp Log Message: Disable soft shadows, still have blurred, the same as prman etc. Index: texturemap.cpp =================================================================== RCS file: /cvsroot/aqsis/renderer/render/texturemap.cpp,v retrieving revision 1.48 retrieving revision 1.49 diff -C2 -r1.48 -r1.49 *** texturemap.cpp 3 Sep 2002 08:08:22 -0000 1.48 --- texturemap.cpp 26 Sep 2002 16:17:47 -0000 1.49 *************** *** 1548,1552 **** #define MinSize 0.0f #define NumSamples 16 ! #define MinSamples 1 //--------------------------------------------------------------------- --- 1548,1552 ---- #define MinSize 0.0f #define NumSamples 16 ! #define MinSamples 3 //--------------------------------------------------------------------- *************** *** 1572,1576 **** { TqFloat depth; ! TqFloat previousdepth; std::valarray<TqFloat> coverage; coverage.resize(m_SamplesPerPixel); --- 1572,1577 ---- { TqFloat depth; ! SampleMap( R1, R2, R3, R4, sblur, tblur, val, depth ); ! /* TqFloat previousdepth; std::valarray<TqFloat> coverage; coverage.resize(m_SamplesPerPixel); *************** *** 1608,1612 **** //SampleMap( R1, R2, R3, R4, sblur, tblur, val, depth ); val = coverage; ! } } --- 1609,1613 ---- //SampleMap( R1, R2, R3, R4, sblur, tblur, val, depth ); val = coverage; ! }*/ } |