I just found out why my AoI installation fails to start up properly. I've installed all the plugins and scripts, but every time I opened AoI, I'd get the splash screen and nothing else. I systematically started deleting the plugins one by one until it worked again.
When I deleted GLRender, it started up fine!
Is this a bug or am I just totally misunderstanding GLRender?
I'm using Java 9 with 1.8.0_161 installed.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
This is a bug in AOI Plugin processing code. At first GL Renderer plugin depends of old OpenGL libraries which are replaced in last AOI build. This breaks normal plugins loading code.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I wonder if there is there is any new information about this?
And also, generally speaking, downloading ALL plugins in not a very good idea. At least those that are marked experimental may not be very useful. Some of them are also badly out of date or may be conflicting with other plugins.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello,
I just found out why my AoI installation fails to start up properly. I've installed all the plugins and scripts, but every time I opened AoI, I'd get the splash screen and nothing else. I systematically started deleting the plugins one by one until it worked again.
When I deleted GLRender, it started up fine!
Is this a bug or am I just totally misunderstanding GLRender?
I'm using Java 9 with 1.8.0_161 installed.
This is a bug in AOI Plugin processing code. At first GL Renderer plugin depends of old OpenGL libraries which are replaced in last AOI build. This breaks normal plugins loading code.
AOI does not work with Java 9. You should use Java 8. Check this discussion: https://sourceforge.net/p/aoi/discussion/47782/thread/2c1a2f05/
I wonder if there is there is any new information about this?
And also, generally speaking, downloading ALL plugins in not a very good idea. At least those that are marked experimental may not be very useful. Some of them are also badly out of date or may be conflicting with other plugins.
We really should remove the "Select All" button from the SPManager window. Having it there just encourages people to install everything.
Good thought, and done... change is checked in. We can deploy with the next release.
(as a side note, we really need to decide what our plugin deploy ends up looking like in the future...)