From: <vr-...@us...> - 2003-12-11 09:32:52
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Update of /cvsroot/alpp/openalpp In directory sc8-pr-cvs1:/tmp/cvs-serv23117 Modified Files: INSTALL Added Files: AUTHORS NEWS README Removed Files: W32INST.BAT Log Message: Updated .dsw and .dsp files for VC6 Added a config.h for various configuration switches. Added ALPP_USE_PORTAUDIO to reflect if PortAudio is available or not. Changed libraryname under windows to open++al.lib/.dll due to clash with wrapper search algorithm for OpenAL --- NEW FILE: AUTHORS --- (This appears to be a binary file; contents omitted.) --- NEW FILE: NEWS --- NEWS 2003-12-11 Anders Backman: Recently (november 2003) there is a wrapper system for OpenAL. It searches for .dll files called *openal*.dll and loads them, thinking it is an implementation of OpenAL32. This does not work with the previous library name of this project (openalpp.lib/.dll). So for now it is called open++al.dll. Its not a nice name, but I cant find out any better solution to this problem. --- NEW FILE: README --- (This appears to be a binary file; contents omitted.) Index: INSTALL =================================================================== RCS file: /cvsroot/alpp/openalpp/INSTALL,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** INSTALL 18 Feb 2002 14:45:25 -0000 1.2 --- INSTALL 11 Dec 2003 09:32:49 -0000 1.3 *************** *** 23,43 **** Windows ------- ! OpenAL++ has been successfully compiled using Visual C++. It should work using other compilers too. There are three ways to compile and install OpenAl++. Whichever way you choose, you should make sure that the necessary paths (include, lib etc.) are correct. For example (in DOS) by using "set INCLUDE=%INCLUDE%;additional path here". - 1 - ! Open up the workspace (openalpp.dsw) in Visual C++. Make sure openalpp is the active project (Build/Set Active Configuration. Openalpp - Win32 Release). Be sure to set any include paths that might be necessary for PortAudio, CommonC++ and/or OpenAL. This can be done under Project/Settings/C/C++/Additional include directories. Also, if you have installed libraries in "non-standard" places, additional library paths should be set under Project/Settings/Link/Input/Additional library path. Build the library (hit F7) ! Copy openalpp.lib from the lib directory to C:\WINDOWS\SYSTEM (if the library is compiled in debug-mode, it will be called openalppd.lib) ! Create the directory alpp somewhere in your include path. ! Copy all the *.h files from include to the newly created directory. ! - 2 - ! Edit W32INST.BAT to make sure the paths are correct ! Run W32INST.BAT. nmake must be installed for this to work. ! - 3 - ! Use another compiler to compile the library and do the last three steps in 1 to install it. Other platforms --- 23,48 ---- Windows ------- ! DISCLAIMER!! ! ! Recently (november 2003) there is a wrapper system for OpenAL. ! It searches for .dll files called *openal*.dll and loads them, thinking it is an implementation ! of OpenAL32. This does not work with the previous library name of this project (openalpp.lib/.dll). ! So for now it is called open++al.dll. Its not a nice name, but I cant find out any better solution to this ! problem. ! ! ! OpenAL++ has been successfully compiled using Visual C++ 6.0/.NET2000/.NET2003. ! It should work using other compilers too. There are three ways to compile and install OpenAl++. Whichever way you choose, you should make sure that the necessary paths (include, lib etc.) are correct. For example (in DOS) by using "set INCLUDE=%INCLUDE%;additional path here". - 1 - ! Open up the workspace (openalpp.dsw/openalpp.sln) in Visual C++. Make sure openalpp is the active project (Build/Set Active Configuration. Openalpp - Win32 Release). Be sure to set any include paths that might be necessary for PortAudio, CommonC++ and/or OpenAL. This can be done under Project/Settings/C/C++/Additional include directories. Also, if you have installed libraries in "non-standard" places, additional library paths should be set under Project/Settings/Link/Input/Additional library path. Build the library (hit F7) ! The library and dll files are named open++al.lib open++al.dll and resides in the lib and the bin directory ! in the project root. ! Other platforms --- W32INST.BAT DELETED --- |