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From: Robert O. <ROh...@nv...> - 2007-06-22 17:14:10
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*glGenProgramsARB =3D=3D wglGetProcAddress("glGenPrograms")
=20glGenProgramsARB !=3D wglGetProcAddress("glGenPrograms")
Note the *.
> -----Original Message-----
> From: all...@li...
[mailto:allegrogl-
> gen...@li...] On Behalf Of Milan Mimica
> Sent: Friday, June 22, 2007 6:30 AM
> To: General discussion about AllegroGL
> Subject: Re: [AGL] Looking into D bindings for allegroGL
>=20
> to...@te... wrote:
> >
> > I've made some progress on this. If I print the address of
> > glGenProgramsARB, and then print what
> > wglGetProcAddress("glGenProgramsARB") returns, they are NOT equal.
> > Shouldn't they be? Any idea how this can end up being set to the
wrong
> > address?
>=20
> I don't know. AGL should do the same.
>=20
> > Is it possible to build a debug version of agl.dll? Maybe it would
help
> > to see the log output.
>=20
> Sure. "make DEBUGMODE=3D1". "make DEBUGMODE=3D1 LOGLEVEL=3D2" will give=
=20you
> some more info in allegro.log. Or you can choose "debug" configuration
> if you are building with MSVC project files.
>=20
>=20
> --
> Milan Mimica
> http://sparklet.sf.net
>=20
>
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