From: Milan M. <mil...@gm...> - 2007-05-15 06:47:21
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Dustin Dettmer wrote: > Can agl use textures for video_bitmaps? Yes. That's what it does. Moreover, if the texture of such size that it is not supported by GFX driver (it too large or non-power-of-2) then the bitmap can be represented with multiple, concatenated, textures. -- Milan Mimica http://sparklet.sf.net |