From: allefant <in...@al...> - 2010-08-26 21:38:27
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On Thu, Aug 26, 2010 at 11:21 PM, Elias Pschernig <eli...@gm... > wrote: > > > > > Yeah, I'd say all except the first test are wrong. When you draw a > > flipped region, the flipping should be done last, not first. > > > > I don't want to fix it right now... still trying to figure out what's > > wrong with transformations. The patch Trent applied (and then reverted) > > was correct. However things break with it. So I guess there's some flaw > > with how our transformations are applied to OpenGL. > > > > Ah, no, ignore that, I'm just always confused about our transformations > working the other way from OpenGL :P It's all working as it should and > also makes sense. Just have to keep telling to myself, whatever > transform function is called earlier is applied earlier when drawing > something... :P > > Erm, and with everything i meant that transformations issue i brought up only. The flipped regions still need to be fixed of course. Guess I just triple posted. |