From: Paul S. <sie...@ya...> - 2009-03-14 18:23:25
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> From: Peter Wang <nov...@gm...> > Subject: [AD] negative colour components in primitives addon > To: all...@li... > Date: Saturday, March 14, 2009, 7:43 AM > This is the blinking white dots bug that Thomas reported in > ex_prim. > > The first part of ex_prim passes colours with slightly > negative > components to al_put_pixel and al_draw_pixel, where the > colours > have been computed by shader_grad_any_2d_first and > shader_grad_any_2d_step. Should be fixed now. This was a bug in the way I introduced offsets to the line drawer to make its output match OpenGL line drawer as much as possible. -SiegeLord |