So, due to licensing quirks and compilation difficulties, I have decided to abandon QT in favor of Glade. Glade libraries and source (in accordance with the GNU licensing requirements) are to be included with the installer. Time will tell whether the installer will be a Glade program or a Wizard using some other installation platform, but I'll see what works. The installation package for the first public release is currently being built and will be available shortly, but the first release is mostly a rough demo, simply including a series of setup programs that are each installed via their own wizards. I hope to glue them together soon, but for the moment setup will take several minutes and step through several phases. Source code for all GNU-Licensed programs will be available in the downloads section as a series of separate files that are the original files downloaded from the original websites at the time I downloaded the binaries, which means they may be dated but they will compile to roughly the same binary that I use. In any case, PR1 is on its way.
d33733t here. I've finally managed to find a free open-source platform to develop the code for the main AIOS4Win app - the central configuration tool. QT will be used through Cygwin, not only because I can use the open-source developer's version via an X server in Windows, but also because at some point in the near future I'll be able to do away with the X server and run it natively. For now, AIOS4Win will require the base Cygwin-X installation to run. I will work on devising a legal method for scripting the Cygwin-X system to run the setup program without requiring any software to be pre-installed (except for Windows, naturally). If I can't manage it legally, I'll find another program (free as well, perhaps the Nullsoft installer or a open-source model) to install AIOS4Win. I'd like to have a demonstration version that installs the base Linux system and allows advanced users to run Linux binaries by the end of next week, but we'll see where I go from here.
The AIOS4Win project has begun posting on its official Sourceforge page today. I'd like to thank everyone on the Sourceforge team for making this page possible. I'm currently working out some of the kinks for my alpha release (ie searching for a way to compile a GUI app in Windows using a GNU compiler without an ugly X loader to work with, because if a copy of Windows was x compatible, it wouldn't need the first version of AIOS4Win!). I hope to have code and compiled apps available soon, and with any luck I'll find a workaround to run Cygwin in WinXPx64 (though I wouldn't hold my breath - limited 32-bit support limits what I can do to port it).