From: George a. R. N. <no...@ac...> - 2000-08-21 00:43:30
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Made several changes to the code today. Check the changes.txt and news.txt for the details. Basically, corpses work for both players and mobiles, they decay away, and if a player dies the ghost will stay above the corpse until the player enters the room or the corpse decays away. You can remove what the corpse is wearing with "remove <clothing> from corpse". Also added the clone command and the force command. Check the help files for details on usage. Added the logging of several commands and the capability to turn off the logging in aime.conf. Made light level influence if a player can see in the room and made room terrain and size tire out a player. Finally, changed the access lists for the game and builder port, so you can set the default security policy (accept or deny by default). I did change the names of the builder port allow list file and the game port deny file. You may want to rename bldrallow.txt to bldraccess.txt and gamedeny.txt to gameaccess.txt to keep your lists. On a system for recognition, modifying things a little bit. What I am thinking is for those who write any amount of code, they get recognized in a list of contributors. For those who write x amount of code, they will be listed as a developer and those who write y amount of code, they will be listed as a core developer and their names put in the bootstrap screen as a co-developer. Your thoughts on any of this? George |