I followed all the instructions, but when I tried to
use Telnet to connect to the Mud, it didn't work.
I changed the aime.config file to use the port
2222 as it's game port, and the port 2221 as
it's builder port. I tried it with the daemonize
option set to yes, and then I tried it with the
daemonize option set to no. I specified port 2222
when I used telnet. I set the BaseDir in the
aime.config file to where the base directory was.
When I used Telnet the settings were these:
Host name: aime
port: 2222
emulation: vt100
I didn't change the name of the mud in the
aime.config, either: It was Aime.
I'm sorry if this sounds like a completely stupid
question, but can someone help me? I would be
very grateful.
Logged In: NO
Sorry, it wasn't actually a bug, I figured it out. I'm still
having a problem, but it's not a bug, and at least I
can get into the Mud. Sorry to bother you.