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Agothia / News: Recent posts

Agothia Beta 1.1 Close.

We'll it seems I got back into the spirit of things, and decided to countinue my work on Agothia. In this version you will see things such as monster battles, animated characters/monsters, SOUND!, and alot more, including Online play which will be very limited in 1.1.

Stay tuned.

Posted by Billy Gnosis 2004-05-15

DOS Fun!

I recently added my spoof game called Agothia Text Adventure. It is a spoof of those old text-based RPG DOS games. I will be adding alot to it, such as actual gameplay, pc speaker sounds, and a bunch of cool commands.

Posted by Billy Gnosis 2004-04-07

Online Soon!

The next beta version will be mainly focused on the online side of agothia. There will be multiplayer chat and gameplay for next release! There will also be some graphical fixes, spelling fixes, and a bunch more. Sorry still no monsters for next release!

Just though you guys would like a little heads up, and knowledge I am still working hard :).

Posted by Billy Gnosis 2004-02-07

Agothia Beta Released!

I finally got some time, and was extremely bored, so I started working on the beta instead the final alpha, which is really bad compared to this release anyways. There's not to much in this release, but you can have some fun looking at all the new features and gameplay additions. Read the files included for more information.

Posted by Billy Gnosis 2004-01-09

Alpha Final Soon!

I choose to go back to the old engine (alpha) and improve apon it, until I can get the new scrollable map system working in the beta.

I have fixed various issues, and improved apon many things, this will be the final version of the alpha stage, although there might be some other fixes released if bugs occur, or are found. It will probably be out in the next week.

Posted by Billy Gnosis 2003-11-27

Beta News Update

We'll I haven't released antyhing in awhile, and progress on first beta has been slow, and even halted at some points (because of shcool), but don't worry, a working beta will be out eventually, with lots of new things for you to enjoy, so you just ogtta sit back for a while and wait. You could count on waiting no more than another month for the first beta. But keep in mind, it may be before that aswell.

Posted by Billy Gnosis 2003-10-29

1.9b Released For Fixes

I decided to release 1.9b for the sake of fixing some glitches and bugs in the current alpha 1.9. The fixes are as follows:

-Fixed game not ending after the mission was completed
-Fixed availability of menu use on generation screen
-Fixed game program ending after death or complete

Posted by Billy Gnosis 2003-10-19

Beta Preview Release + Source

Today I released a special preview to show people what I have been doing, this is just an interface or GUI preview, there is no gameplay as of yet. I also released the source code with the release, I figured I might as well since It was well documentated and has some nice code examples throughout, so you might wanna check that out aswell.

Posted by Billy Gnosis 2003-10-17

Complete Alpha Source Code Released

This is the source code leading up to agothia alpha version 1.9. It has all images, texts, and other files used to create it. It is very porly coded (in my opinion), very poorly documented. I don't suggest using it for a game at all, this is partly the reason I am coding the new beta from the ground up.

In other news, the beta is coming along very nicely, I would forcast the first release anywhere from a week to a month.

Posted by Billy Gnosis 2003-10-11

News!

1.7 was released awhile ago, and 1.8 was also released (privately) with a huge list of updates. So that means 1.9 will be out very soon, with even more updates and fixes. Also get ready for a new map system coming! It will be a scrolling RPG, look for this system in the early betas.

Posted by Billy Gnosis 2003-10-06

New Project

Well, if you have looked on the site recently, You would see a started a new project, look on the site for more details! Note: I will be adding the source soon...

Posted by Billy Gnosis 2003-09-26