... and well! We have a brand new rendering engine working, and various bug-fixes and speedups. The only problem that is preventing us from releasing 0.1.6 (or 0.2.0 we are still deciding) is the VC++ compilation... Argh... VC++ is a weird compiler.
BUT, if we get too stuck on this, we will move the support to the next version.
Stay tuned!
Cheers!
Eduardo.