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#3 Button Detection incremented above button 22

v0.3
open
nobody
Logic (1)
3
2010-06-13
2010-05-06
J Day
No

Using "Detect Key/Button"
Preceding buttons behave as expected.
joybut_23 is detected as joybut_24
joybut_24 is detected as joybut_25
... more of the same until...
joybut_31 is detected as joybut_32
joybut_32 is not detected

Great app btw.

Discussion

  • Eric H

    Eric H - 2010-05-20
    • priority: 5 --> 3
     
  • Eric H

    Eric H - 2010-05-20

    I can't reproduce since my joystick only has 10 buttons, and since we use a 3rd party library (JInput, from LWJGL) to detect buttons perhaps its a bug on that library.

     
  • J Day

    J Day - 2010-06-13

    Problem persists in version .3... Yeah, probably a library issue. The only thing I can think of for tools to help you is maybe joykeys or some other app that will emulate 32 buttons. Or maybe we can get a collection going to get you a beefier joystick. Otherwise, I'd be glad to test and give you quick feedback on any updates. I have a BU0836X controller and access to some Saitek controllers for testing.

     
  • J Day

    J Day - 2010-06-13

    ...updated to v0.0

     
  • J Day

    J Day - 2010-06-13
    • milestone: 1083031 --> v0.3
     
  • J Day

    J Day - 2010-06-13

    oops.. 0.3

     

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