RigelEngine is a reverse-engineered, open-source reimplementation of the engine used in the classic DOS game Bio Menace by Apogee Software. It allows the original game to be played on modern systems with enhanced features such as widescreen support and modern controls. RigelEngine preserves the gameplay of the original while modernizing the backend for performance, usability, and modding. It’s perfect for retro gaming enthusiasts who want to revisit or preserve classic titles in a more accessible format.

Features

  • Reimplementation of the original Bio Menace engine
  • Cross-platform support including Windows and Linux
  • Widescreen and high-resolution rendering support
  • Smooth framerate and input improvements
  • Save state and quick-save functionality
  • Gamepad and modern keyboard control support
  • Clean and readable modern C++ codebase
  • Easy to build and modify for modding or experiments
  • Faithfully replicates original gameplay and mechanics

Project Samples

Project Activity

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Categories

Games

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Games

Registered

2025-03-24