High-performance routing engine written in C++14 designed to run on OpenStreetMap data. There are several services available via HTTP API, C++ library interface and NodeJs wrapper. Nearest, snaps coordinates to the street network and returns the nearest matches. Route finds the fastest route between coordinates. Table computes the duration or distances of the fastest route between all pairs of supplied coordinates. Match snaps noisy GPS traces to the road network in the most plausible way. Trip solves the Traveling Salesman Problem using a greedy heuristic. Tile generates Mapbox Vector Tiles with internal routing metadata. To quickly try OSRM use our demo server which comes with both the backend and a frontend on top. The easiest and quickest way to setup your own routing engine is to use Docker images we provide. We base our Docker images (backend, frontend) on Debian and make sure they are as lightweight as possible.
Features
- User-facing frontend with map
- Text instructions from OSRM route response
- Ready to use Docker images
- Snaps noisy GPS traces to the road network in the most plausible way
- Finds the fastest route between coordinates
- Snaps coordinates to the street network and returns the nearest matches