MPMCQueue is a bounded multi-producer, multi-consumer concurrent queue implemented as a C++11 header. It is designed for situations where several threads need to enqueue and dequeue items from the same fixed-capacity structure. The implementation focuses on high-throughput concurrent access while avoiding conventional queue locking patterns. It has been used in production systems including game engines and low-latency trading infrastructure. Testing combines single-threaded correctness checks with multithreaded fuzz testing under heavy contention. The queue correctly manages object construction and destruction while coordinating concurrent producers and consumers. Its small header-only design makes it straightforward to embed in performance-sensitive C++ projects.

Features

  • Bounded multi-producer multi-consumer queue
  • C++11 header-only implementation
  • Concurrent enqueue and dequeue operations
  • Fixed-capacity memory model
  • Single-threaded and multithreaded testing
  • Production use in low-latency systems

Project Samples

Project Activity

See All Activity >

Categories

Libraries

License

MIT License

Follow MPMCQueue.h

MPMCQueue.h Web Site

Other Useful Business Software
$300 Free Credits to Build on Google Cloud Icon
$300 Free Credits to Build on Google Cloud

New customers can spin up VMs, build with AI, and query data at no cost.

Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of MPMCQueue.h!

Additional Project Details

Operating Systems

Windows

Programming Language

C++

Related Categories

C++ Libraries

Registered

2026-09-24