Isometric City is a JavaScript-based interactive map and city builder engine that creates richly detailed, isometric-pixel graphics in web browsers, allowing developers and designers to prototype urban environments, tactical games, or cartographic visualizations. It uses optimized rendering techniques to draw tiles, buildings, roads, and terrain in isometric perspective, giving depth and dimension without 3D complexity, and includes a set of modular components so custom art or tile sets can be slotted in effortlessly. Users can pan and zoom smoothly across the scene, dynamically placing or editing objects, and the engine supports layered terrain, collision detection, and grid snapping to keep placements accurate and visually coherent. Although often used for game prototypes, the project’s flexible architecture also fits use cases like simulation dashboards, planning tools, or interactive data visualizations where spatial layout matters.
Features
- Web-based isometric tile engine
- Smooth pan and zoom navigation
- Modular tile, object, and building components
- Grid snapping and interactive placements
- Support for terrain layering and collisions
- Minimal dependencies and easy embedding